Shadow puppet model making method based on common 3D model

A shadow puppet model and three-dimensional model technology, applied in 3D modeling, image data processing, instruments, etc., can solve the problems of digitalization of shadow puppetry, research on the artistic value of shadow puppetry, and non-realistic rendering of traditional shadow puppetry.

Active Publication Date: 2015-08-05
UNIV OF ELECTRONICS SCI & TECH OF CHINA
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  • Summary
  • Abstract
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  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, in the existing non-photorealistic rendering technology, there is no related research on non-photorealistic rendering of traditional shadow puppets.
At present, domestic research on shadow puppets is mainly focused on the artistic value and production characteristics of shadow puppets, and there is almost no research on the digitalization of shadow puppets.

Method used

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  • Shadow puppet model making method based on common 3D model

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Embodiment Construction

[0052] In order to illustrate the specific implementation manner of the present invention more vividly, this embodiment further elaborates the present invention by taking a figure model of a shadow puppet as an example.

[0053] The steps of the shadow puppet model making method based on the common three-dimensional model are as follows: figure 1 As shown, the common 3D model is used as the input material, and the technology of model cutting (grid division), 3D model parts two-dimensionalization, shadow play part secondary editing, shadow play part model generation and shadow play model part assembly is used to make the specific performance for:

[0054] Step 1 Segmentation of 3D model

[0055] The segmentation part of the 3D model divides the original and complete 3D model material of a character into eleven parts: head, upper body, lower body, two legs, two upper arms, and two lower arms to reflect the composition characteristics of traditional shadow puppets.

[0056] Ste...

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Abstract

The invention relates to a manufacturing method of a shadow figure model based on a common three-dimensional model. A common three-dimensional model is used as an input material, and the techniques of model cutting (gridding division), three-dimensional model transferring into two-dimension, secondary editing of shadow figure components, generating of a shadow figure component model, assembling of shadow figure model components and the like are used to manufacture shadow figure models. The manufacturing method can effectively stylize the common three-dimensional models into shadow figure models with traditional shadow figure aesthetic features. Current three-dimensional shadow figure model manufacture only can be completed by using professional modeling tools of 3DMAX and the like to start step by step from the very beginning, and is not only time-consuming but also has high professional requirement to manufacturing staff. The manufacturing method of the shadow figure model based on the common three-dimensional model can stylize the existing common models from a non-photorealistic drawing angle, provides an interactive operation, and is simple in manufacture process, shadow figure model images are vivid, and the professional requirements to producing staff are reduced. Meanwhile a material source is wide, and the application range of the manufacturing method of the shadow figure model based on the common three-dimensional model is broadened.

Description

technical field [0001] The invention relates to a method for making a shadow puppet model based on an ordinary three-dimensional model. Background technique [0002] The shadow puppet is exquisitely crafted, and its production is extremely difficult. The production of a shadow figure includes more than ten processes such as leather making, drawing, engraving and coloring. These complicated processes are enough to take a craftsman for several weeks, not including any minor mistakes during this period that lead to failure. Modification, possibility of giving up all efforts. At the same time, the preservation of the finished product is also a problem. Long-term exposure to the sun will cause the pigment to fade, and changes in temperature and humidity will also cause deformation of the shadow puppets. However, digital shadow puppets can overcome the limitations mentioned above. However, in the existing non-photorealistic rendering technology, there is no related research on ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T17/00
Inventor 邱航陈雷霆蔡洪斌周川钟秋月卢光辉曹跃
Owner UNIV OF ELECTRONICS SCI & TECH OF CHINA
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