A Simulation Method of Wave Refraction Based on Gerstner Model
A simulation method, wave technology, applied in the field of simulation drawing of wave refraction effect in shallow water
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[0066] The algorithm flow for simulating wave refraction in the present invention is as follows figure 1 As shown, the implementation method is divided into the following steps:
[0067] (1) Extraction of shoreline
[0068] The preprocessing of terrain first needs to know the shoreline information of terrain, therefore, the present invention first extracts shoreline points for DEM terrain data, and the extraction process of shoreline points is as follows:
[0069] If the elevation h of the current terrain point (x, y) is 0, add the position (x, y) of the terrain point to the shoreline point set; if h is not 0, read the adjacent upper left two vertices Height h of (x-1,y) and (x,y-1) 10 and h 01 , and then judge h and h 10 relationship, if h and h 10 The same sign, there is no coastline point between the two, and the elevation point (x’, y) is added to the coastline point set according to the elevation difference value, for h 01 The same processing is also performed. The...
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