Method for dynamically simulating human body and clothing in computer
An implementation method and dynamic simulation technology, applied in computing, special data processing applications, instruments, etc., can solve the problems of lack of flexibility, time-consuming, and lack of real-time performance of clothing models.
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[0080] The method of the present invention can be divided into five big steps, as figure 1 As shown, including 1 parametric human body modeling, 2 clothing and human body model preprocessing, 3 clothing simulation animation realization, 4 post-integral correction, 5 collision detection and response.
[0081] Concrete steps of the present invention are as follows:
[0082] 1) Parametric human body modeling
[0083] Such as figure 2 as shown,
[0084] a. Obtain the feature points and feature dimensions of the human body surface. The specific acquisition method can be set through the depth camera or manually
[0085] b. Preprocessing the acquired data;
[0086] c. Each human body part establishes a surface grid by layering, so it is necessary to calculate the model value points of the layered section;
[0087] d. Reconstruct the surface of the human body in blocks, and use the interpolation spline surface mentioned in Document 4 to build the surface of each part. The gener...
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