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Image depth display technology

A display technology, a technology of image depth, applied in the fields of 3D display, home TV and virtual reality, can solve problems such as vision loss, and achieve the effect of reducing adverse effects and avoiding the decline of elasticity

Inactive Publication Date: 2016-11-09
吴考寅
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  • Application Information

AI Technical Summary

Problems solved by technology

Even in adults, long-term wear can cause vision loss

Method used

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Embodiment Construction

[0024] see figure 1 shown

[0025] An image depth display system is composed of a first display screen 11 and a second display screen 12, a beam splitter 13 and a lens 15, wherein the beam splitter 13 and the first display screen 11 and the second display screen 12 respectively form an area greater than 45 degree and forms an included angle of 45 degrees with the first focal plane 14 of the lens 15, the optical path of the first focal plane 14 of the first focal plane 14 of the lens 15 is reached by the light emitted by each point on the display interface of the first display screen 11 Extend gradually from the lower end of the display interface of the display screen along the upper end, and the light path of the light emitted by each point on the display interface of the second display screen 12 reaches the first focal plane 14 of the lens 15 from the display interface of the display screen. The left end gradually extends along the right end. The first display screen 11 and ...

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Abstract

An image depth display technology. By adding a lens and a beam splitter to the display system, the beam splitter is used to make the light emitted by each point on the display interface of the display screen reach the first focal plane of the lens. One point on the display interface is shortened or extended along the other point, and the plane image information from the display screen can be converted into a set of image information with depth. As long as the video signal processed by the corresponding image processing technology is used during use, it can be displayed. For a picture with a certain depth, the present invention can create a sense of depth in a relatively simple and low-cost way to improve the visual experience and reduce the adverse effects on the user caused by the visual vergence adjustment conflict caused by the user using the head-mounted display. The effect is to avoid the ciliary muscle being kept tense for a long time in the process of using the head-mounted display or the traditional 2D display, which leads to the decrease of its elasticity and the loss of the ability of self-regulation, resulting in myopia.

Description

technical field [0001] The invention relates to the fields of 3D display, home TV and virtual reality, in particular to a virtual reality head-mounted display. Background technique [0002] Although the virtual reality industry is very hot now, a neurological problem has been plagued by virtual reality, which is the VAC phenomenon. The VAC phenomenon is academically called visual vergence-accommodation conflict, English vergence-accommodation conflict, which is what we often call focus conflict. [0003] The dizziness caused by this phenomenon is the bottleneck that virtual reality is currently facing that is difficult to break through. In fact, vertigo is not unique to virtual reality. Some people get dizzy watching 3D movies in theaters, and some people get dizzy while reading books on the bus, but the vertigo is more obvious in VR. One of the reasons is that the vergence-accommodation conflict is more obvious due to the close-range 3D display on the screen. [0004] Wh...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N13/04H04N13/00
CPCH04N13/128H04N13/144H04N13/305
Inventor 吴考寅
Owner 吴考寅
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