Recognizable toy system

A technology for toys and data identification, applied in the field of toy systems, can solve the problems of poor retention, single form, easy to collapse, etc., and achieve the effect of improving hands-on ability

Active Publication Date: 2017-09-26
上海市如影科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Although a large number of games and toys are available in the market, many games on smart devices cannot reflect children's hands-on ability at the same time
[0005] In addition, most of the raw materials of soft toys on the market are rubber or silica gel. These toys can only maintain their inherent predetermined shape, have no plasticity, and have a single form. Some low-quality rubber toys even emit toxic odors.
Plastic gel toys have poor shape retention, are easy to collapse, or are easy to agglomerate and lose plasticity, and there are also problems such as rough hand feeling and large specific weight, which greatly reduce the usability and interest of the toy

Method used

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  • Recognizable toy system
  • Recognizable toy system

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0135] Said identifiable toy systems include:

[0136] The player makes a person with the letter S, and after being scanned and identified by the camera, the identification feature S is obtained. The application module starts the optional module, the player selects the planet Titan as an optional scene, and the application starts a video of Superman flying on the planet Titan. .

[0137] The preparation material of the people with the S letter is a gel material, and the preparation method of the gel material is as follows:

[0138]Stir and pre-mix 25 parts of hydroxypropyl silicone oil with 22 parts of hollow glass microspheres, 33 parts of floating beads and 11 parts of foamed microspheres for 10 minutes, then add 0.35 parts of unsaturated linoleic acid, 0.35 parts of vaseline and 0.65 parts of wax (The wax is maleic anhydride-modified polyethylene wax and modified oxidized polyethylene wax), stirred and mixed and heated to 135°C, then added 0.2 parts of boric acid, continue...

Embodiment 2

[0142] The player makes a sunflower, a pea plant and a zombie by hand, and shoots the aforementioned 3 handmade toys through the camera of the mobile phone. By identifying the shape of the sunflower, the oval-shaped pea feature unit on the pea plant, and the broken clothes on the zombie, 3 Recognition data, the app starts a preset video or game of Plants vs. Zombies based on the above 3 recognition data. The sunflower disc is in the shape of a circle, so the speed at which the sunflower gets sunlight is 10.

[0143] The preparation methods of the gel material, the maleic anhydride modified polyethylene wax and the modified oxidized polyethylene wax are the same as in Example 1.

Embodiment 3

[0145] The player makes a sunflower, a pea plant and a zombie by hand, and shoots the aforementioned 3 handmade toys through the camera of the mobile phone. By identifying the shape of the sunflower, the oval-shaped pea feature unit on the pea plant, and the broken clothes on the zombie, 3 Recognition data, the app starts a preset video or game of Plants vs. Zombies based on the above 3 recognition data. The sunflower disc shape is oval, so the speed at which the sunflower gets sunlight is 5.

[0146] The preparation methods of the gel material, the maleic anhydride modified polyethylene wax and the modified oxidized polyethylene wax are the same as in Example 1.

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PUM

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Abstract

The invention provides a recognizable toy system, which comprises at least one toy, at least one characteristic unit, an image acquiring unit, an identifying module, an application program executing module. At least one toy is a temporary manufactured toy; the characteristic unit is a part of the toy or arranged on the surface of the toy; the image acquiring unit is used for acquiring an image of the toy and/or the characteristic unit; the identifying module is used for identifying the image so as to acquire at least one identifying data; the application program executing module executes the application program according to at least one identifying data, wherein the temporary manufactured toy is manually manufactured through one or more of plasticine, gel material, filler, pigment, plastic jewel, weapon, clothes, necklaces, bracelets, and shoes.

Description

technical field [0001] The present invention relates to toy systems and, in particular, the present invention relates to an identifiable toy system. Background technique [0002] It is well known that toys, games, play systems and other similar entertainment and educational systems are used to provide children and adults with opportunities for play as well as valuable learning opportunities. [0003] In the new era when smart devices become an integral part of our lives, games and toys can bring fun and excitement, and at the same time realize the education of children, games and toys on smart devices challenge children's imagination and Encourage children's creativity. [0004] Although a large number of games and toys are available on the market, many games on smart devices cannot simultaneously reflect children's hands-on ability. [0005] In addition, most of the soft toys on the market are made of rubber or silica gel. These toys can only maintain a fixed shape, have ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63H33/00A63H9/00A63H3/00
CPCA63H3/00A63H9/00A63H33/00
Inventor 李镔锟
Owner 上海市如影科技有限公司
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