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Attention training method based on VR and eye tracker

A training method and attention technology, applied in the field of attention training, can solve the problems of tablet immersion, poor imagination of operation sense, troublesome recovery and layout, single training scene, etc., to achieve rich experience, easy to master, and immersive Good results

Active Publication Date: 2020-06-09
杭州同绘科技有限公司
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] Existing training methods include (1) the model of physical training room, that is, the room is full of toys and building blocks, and the child will find out the designated building blocks within a specified time; however, the training scene of this training method is single, and recovery and arrangement Troublesome, boring, children get bored easily
(2) Find the difference game on the tablet, complete the task within a limited time; the immersion, operation, and imagination of the tablet are not good; (3) monitor the attention value through the EEG, complete the homework, etc., but the child still does not Concentration, low attention value, limited attention improvement

Method used

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  • Attention training method based on VR and eye tracker

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Embodiment Construction

[0028] The technical solution of the present invention will be described in further detail below in conjunction with the accompanying drawings. It should be noted that the specific implementation is only a detailed description of the present invention and should not be regarded as a limitation of the present invention.

[0029] Such as figure 1 Shown, a kind of attention training method based on VR and eye tracker, comprises the following steps:

[0030] (1) Load training scene information,

[0031] (2) Check eye movement data;

[0032] (3) Determine whether the viewpoint is on the object to be selected;

[0033] (4) The object is highlighted;

[0034] (5) need to select the target object;

[0035] (6) Check whether the viewpoint is on the target object;

[0036] (7) If the viewpoint is on the target object, check whether the duration meets the set requirements; if the duration does not meet the set requirements, keep selecting until the set requirements are met;

[0037...

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PUM

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Abstract

The invention discloses an attention training method based on VR and an eye tracker. The method can use VR glasses to create a plurality of real scene spaces, such as space, forest, ocean, starry sky,grassland, foreign lands and alien planet, and more easily attracts children, enriches child experience and concentrates; and the method uses the manner based on eye tracker attention gazing operation, and is simple and easier to master, eye movement is a direct method of maintaining attention, and the training effect is good.

Description

technical field [0001] The invention specifically relates to a method for training attention based on VR and an eye tracker. Background technique [0002] Inattention deficit is generally more obvious in children with ADHD and children with autism. Hyperactivity means lack of attention, unable to keep focusing on one thing. Focus is an important form of attention. [0003] Existing training methods include (1) the model of physical training room, that is, the room is full of toys and building blocks, and the child will find out the designated building blocks within a specified time; however, the training scene of this training method is single, and recovery and arrangement Troublesome, boring, children get bored easily. (2) Find the difference game on the tablet, complete the task within a limited time; the immersion, operation, and imagination of the tablet are not good; (3) monitor the attention value through the EEG, complete the homework, etc., but the child still doe...

Claims

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Application Information

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IPC IPC(8): A61M21/00A61B5/16
CPCA61M21/00A61B5/163A61M2021/0044A61M2021/005
Inventor 郝爱民梁晓辉杨文军李明江高阳
Owner 杭州同绘科技有限公司
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