Three-dimensional animation producing method and material independently exporting and importing method

A 3D animation and material technology, which is applied in image data processing, 3D image processing, instruments, etc. It can solve the problems of rendering material interference in the animation process, and achieve the effect of simplified maintenance and time saving.

Inactive Publication Date: 2010-08-18
SHANGHAI JINGANGSHI INTELLIGENT TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This method, in addition to the additional workload in the binding phase, will also cause various interferences in the rendering of the material during the operation of the animation link.

Method used

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  • Three-dimensional animation producing method and material independently exporting and importing method
  • Three-dimensional animation producing method and material independently exporting and importing method
  • Three-dimensional animation producing method and material independently exporting and importing method

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Embodiment 1

[0059] The invention discloses a method of independently exporting and importing materials and a plug-in developed based on the method, which can not only reduce the amount of manual replacement of binding, but also eliminate various interferences caused by animation links. This embodiment introduces the method of the present invention by using the present invention on the Maya platform as an example.

[0060] At the same time, the present invention also discloses a plug-in developed on the maya platform. The plug-in mainly includes an export module, an import module, and an auxiliary function module. The export module provides independent export of material and connection information and stores them on disk in a preset format. The import module provides the function of automatically finding and importing corresponding material files and connection information starting from the model, and then correctly connecting the material with the model. The auxiliary module is a collect...

Embodiment 2

[0098] A method for producing a three-dimensional animation, said method comprising a modeling step, a mapping step, a binding step, an animation step, a rendering step, and a compositing step;

[0099] The method further includes a material selection step, and the material selection step is performed before any step in the mapping step, binding step, animation step, rendering step, and synthesis step;

[0100] The material selection step includes a material output step, specifically including:

[0101] A1. Reference the model file in the 3D animation scene, adjust the material, and assign the material;

[0102] A2. Select the model to be exported, and display the materials on the model in the list;

[0103] A3. Select the material to be exported in the list, query and provide the specific associated information of the material and the export storage location;

[0104] A4. Select the appropriate export method and suffix;

[0105] A5. Export the model to the specified locati...

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PUM

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Abstract

The invention discloses a three-dimensional animation producing method and a material independently exporting and importing method. The material independently exporting and importing method comprises a material exporting step: A1, quoting a model file in a three-dimensional animation scene, and adjusting and endowing a material; A2, selecting a model to be exported, wherein the material of the model is displayed in a plugin list; A3, selecting the material needing to be exported in the list, wherein the plugin inquires and provides detailed associated information of the material and exports a storage position of the material; A4, selecting proper exporting way and postfix; and A5, exporting the material to a specific position, then the material exporting step is finished, wherein the material of the model independently exists in a .ma file; and the connection information of the model and the material independently exist in a .shl file. The material independently exporting and importing method in a three-dimensional animation producing process provided by the invention can be applied to massive rendering and files of routine work and is simply unified into one set; the maintenance for each link is simplified; and lots of time is saved.

Description

technical field [0001] The invention belongs to the technical field of three-dimensional animation design, and relates to a method for producing a three-dimensional animation, in particular to a method for independently outputting and importing materials in three-dimensional animation production. Background technique [0002] At this stage, the maya animation production process used by most animation companies basically follows the following steps: [0003] Modeling step => Mapping step => Material step => Binding step => Animation step => Rendering step => Synthesis step. [0004] Since the material link must be logically before the binding link, the material will be brought in from the binding link. However, the animation link does not require the material itself, and bringing in the material will cause additional memory consumption for materials and textures during the animation link production process. [0005] For this contradiction, the general meth...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T15/00G06T15/70
Inventor 徐克
Owner SHANGHAI JINGANGSHI INTELLIGENT TECH CO LTD
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