Non-photorealistic rendering method for three-dimensional network model with stylized typical lines
A 3D grid, non-realistic technology, applied in 3D image processing, image data processing, instruments, etc., can solve the problems of limited cartoon rendering effect of 3D grid model, inability to display the internal features of the model, and less calculation. Achieve a good drawing effect and enrich the details of internal features
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[0039] In order to make the objectives, technical solutions and advantages of the present invention clearer, the present invention will be further described in detail below with reference to specific embodiments and accompanying drawings.
[0040] 1. Overview of the method
[0041] like figure 1 The flow of the whole method of the present invention is shown. The core of the method is to perform non-photorealistic rendering of 3D models based on 2D textures, including two processes of cartoon rendering with cartoon textures and stylization with feature lines of stylized textures. The specific method includes 6 steps:
[0042] Step 1: Read the 3D mesh model data;
[0043] Step 2: Calculate the principal curvature and principal direction of each vertex in the 3D mesh model;
[0044] Step 3: Under the current viewpoint, calculate the radial curvature value of each vertex of the 3D mesh model according to the main curvature and main direction;
[0045] Step 4: Normalize the rad...
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