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Automatic broadcast and control virtual sports system

A virtual sports system and automatic technology, applied in the field of virtual sports system, can solve the problems of cumbersome operation, affecting the efficiency of rendering, live broadcast security, and technical personnel affecting live broadcast, etc., to achieve the effect of improving security, improving flexibility, and facilitating users.

Inactive Publication Date: 2011-07-06
CHINA DIGITAL VIDEO BEIJING
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, in practice, a situation that may arise is that during a live broadcast of a game, on the one hand, it is necessary to render the 3D scene for broadcast, and on the other hand, it is necessary to calculate the real-time 3D data of the current offside line and other items that require manual intervention, which affects the rendering quality. Efficiency and safety of live streaming
[0005] In addition, during the live broadcast of the event, relevant technical personnel are often required to modify the corresponding display templates for different games, which not only makes the operation cumbersome, but may also affect the live broadcast due to the misoperation of the technical personnel.

Method used

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Embodiment Construction

[0024] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0025] The embodiment of the present invention is mainly applied in the virtual sports technology further developed based on the virtual studio technology. Virtual sports technology is to superimpose static or animated 3D images on the screen of live sports competition programs. No matter whether the camera is moving or not, the graphics can be fixed at a certain position, making it visually feel that these 3D graphics are part of the live broadcast. The virtual sports system has a live event tracking function, which can display the actual distance, height and speed in grass, track and field, football field, snow, water or 3D space. Advertisements are displayed and new or animated TV commercials can be overlaid on top of actual c...

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Abstract

The present invention discloses an automatic broadcast and control virtual sports system, which comprises: a first graphic workstation, wherein the workstation comprises a rendering module, used for calculating a camera attitude matrix according to sensing parameters and positioning information of a camera to render a broadcast template of a three dimensional scene; a second graphic workstation, wherein the workstation comprises a camera positioning module, used for performing initial positioning on the current camera; a data processing module, used for calculating correlative display data in live sports events according to the sensing parameters and the positioning information of the camera; a data transmission module, used for transmitting the live display data to a broadcast control module; the broadcast control module, wherein the module comprises an association sub-module connected with the second graphic workstation; a broadcast and control information generation sub-module, used for generating broadcast control information of the live display data having the corresponding broadcast attributes when the broadcast is controlled; and a transmission sub-module connected with the first graphic workstation.

Description

technical field [0001] The invention relates to the technical field of television program production, in particular to an automatic broadcast control virtual sports system. Background technique [0002] The virtual sports system is developed from the virtual studio technology, which belongs to a very important branch of the virtual studio technology. Virtual studio is a unique TV program production technology developed in recent years. Its essence is to digitally synthesize the virtual 3D model made by the computer and the moving images of the objects captured by the camera in real time, so that the object images and the virtual background can change synchronously, so as to achieve the fusion of the two to obtain a perfect composite picture. The virtual studio technology is based on the traditional chroma keying technology, making full use of computer 3D graphics technology and video synthesis technology, according to the position and parameters of the camera, so that the p...

Claims

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Application Information

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IPC IPC(8): H04N5/262H04N5/265G06T7/00G06T15/00
Inventor 马菲莹
Owner CHINA DIGITAL VIDEO BEIJING
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