Method and device for adding game materials in batch
A technology of game materials and materials, applied in the field of games, can solve problems that are prone to human errors, cannot be realized, and have no solutions, so as to avoid game problems, improve development efficiency, and avoid mistakes.
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[0029] In order to better understand the technical problems solved by the present invention and the technical solutions provided, the present invention will be further described in detail below with reference to the accompanying drawings and embodiments. The specific embodiments described herein are only used to explain the implementation of the present invention, but are not intended to limit the present invention.
[0030] figure 1 A method flow for adding game materials in batches is shown, including: the client submits the game materials that have been produced, collected and processed; the material input server receives the adding request, responds and generates an XML configuration file, and generates an XML configuration file. The XML configuration file is packaged and uploaded to the material processor; the material processor processes the packaged XML configuration file according to the rules set by the game, and generates a new XML configuration file; configure the n...
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