Streaming media playing method and device

A playback method and playback device technology, applied in image communication, selective content distribution, electrical components, etc., can solve the problems of streaming video playback lag

Active Publication Date: 2015-11-25
BEIJING QIYI CENTURY SCI & TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the embodiments of the present invention is to provide a streaming media playback

Method used

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  • Streaming media playing method and device

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Embodiment Construction

[0040] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0041] Embodiments of the present invention provide a method and device for playing streaming media. In the method, the terminal obtains the cached data volume of the currently playing video, and judges whether the cached data volume is less than the preset lower threshold D1. If it is less than the lower threshold, then Obtain the download rate of the currently playing video, and determine whether the download rate of the currently playing video is lower than the o...

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Abstract

The invention discloses a streaming media playing method and device in an embodiment. The method comprises: obtaining the cached data volume of a video played at present; reducing the frame rate of the video played at present and prolonging the playing time of each frame of image when the cached data volume of the video played at present is lower than a preset lower threshold and the downloading rate of the video played at present is smaller than the original code rate of the video; and recovering the frame rate of the video played at present to be the original frame rate of the video if the cached data volume of a video played at present is greater than a preset upper threshold, when detecting that the video has been completely cached already or when the downloading rate of the video played at present is not smaller than the original code rate of the video. The streaming media playing method is adopted to solve the problem of unsmooth playing of a streaming media video in case of network instability and to enable a user to obtain better watching experience.

Description

technical field [0001] The invention relates to the field of video playing, in particular to a streaming media playing method and device. Background technique [0002] Online video is generally played in the form of streaming media, that is, a continuous data stream is provided on the server side, and the terminal receives and caches the video stream, and displays the video to the user while caching. However, the data transmission network is usually unstable. If there is basically no network for a certain period of time, or the download rate of the video stream is very low, it will lead to a reduction in the amount of buffered data in the terminal. When this situation lasts for a long time , will lead to the depletion of the amount of cached data. [0003] When the amount of terminal cached data is exhausted, there will be no data to play, which will cause the entire playback process to freeze, which will greatly reduce the user's viewing experience. Contents of the inven...

Claims

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Application Information

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IPC IPC(8): H04N21/433H04N21/2662H04N21/262
CPCH04N21/26216H04N21/2662H04N21/4331
Inventor 陆其明杨琛
Owner BEIJING QIYI CENTURY SCI & TECH CO LTD
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