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System and method for self-defining drama of network game

An online game and self-defined technology, applied in indoor games, video games, sports accessories, etc., can solve the problems of not increasing the surprise and fun of the game, boring the game, and not making major changes, so as to meet the needs of easy games , enrich the plot content, and meet the needs of the game

Inactive Publication Date: 2018-07-17
王可
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Now popular online games usually have a well-set plot. Players only need to follow the prompts to perform stand-alone operations, or players play against each other. The game links are already familiar to the game players, and the scenes and non-player characters in the game do not change, so the players will feel that the game is boring and lose interest in participating in the game. Added a new game link, but because the plot has not changed much, the added game link is similar to the game link before the update, which does not increase the surprise and fun of the game

Method used

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  • System and method for self-defining drama of network game
  • System and method for self-defining drama of network game
  • System and method for self-defining drama of network game

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Embodiment

[0057] see Figure 5 , is a schematic diagram showing the prompt information of the plot branch in this embodiment. In order to ensure that the setting of the plot branch in the game plot does not affect the continuity of the plot, this embodiment displays the prompt information of the plot branch to the player in the form of a dialog box. The content in can come from non-player characters in the game plot, when the player clicks "click" in the dialog box, the relevant content of the plot option is displayed.

[0058] see Image 6 , which provides a schematic diagram of game plot options for the game plot selection module in this embodiment. In this embodiment, the game plot options are given in the form of dialogue between non-player characters and players, making the entire story plot more vivid. When the player clicks on the given After selecting one of the game plot options, the game plot jumps to the plot corresponding to the game plot option selected by the player.

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PUM

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Abstract

The invention relates to a system and method for self-defining drama of a network game. The system comprises a game drama setting module, a game drama prompt module, a game drama database, a data drama selection module and a player client side. Game drama options are provided for a player, and accordingly the game drama is richer. The invention further relates to the method for self-defining the drama of the network game based on the system. According to the method, the consistency of game pictures is guaranteed, the game drama requirement of the player at each game drama branch point is judged at the same time, and the more human-friendly game setting method with rich drama is provided. The designed network game designed through the system and method is more interesting, and the game requirements of various players are met.

Description

technical field [0001] The invention relates to the technical field of online games and computers, in particular to a system and method for customizing plots of online games. Background technique [0002] Now popular online games usually have a well-set plot. Players only need to follow the prompts to perform stand-alone operations, or players play against each other. The game links are already familiar to the game players, and the scenes and non-player characters in the game do not change, so the players will feel that the game is boring and lose interest in participating in the game. A new game link is added in the game, but since the plot has not been greatly changed, the added game link is similar to the game link before the update, which cannot increase the surprise and fun of the game. [0003] Therefore, how to provide players with more interesting and surprising games has become an urgent problem to be solved in the design of online games. Contents of the inventio...

Claims

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Application Information

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IPC IPC(8): A63F13/47A63F13/533
CPCA63F13/47A63F13/533A63F2300/632
Inventor 王可姚博凯
Owner 王可
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