System and method for self-defining drama of network game
An online game and self-defined technology, applied in indoor games, video games, sports accessories, etc., can solve the problems of not increasing the surprise and fun of the game, boring the game, and not making major changes, so as to meet the needs of easy games , enrich the plot content, and meet the needs of the game
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[0057] see Figure 5 , is a schematic diagram showing the prompt information of the plot branch in this embodiment. In order to ensure that the setting of the plot branch in the game plot does not affect the continuity of the plot, this embodiment displays the prompt information of the plot branch to the player in the form of a dialog box. The content in can come from non-player characters in the game plot, when the player clicks "click" in the dialog box, the relevant content of the plot option is displayed.
[0058] see Image 6 , which provides a schematic diagram of game plot options for the game plot selection module in this embodiment. In this embodiment, the game plot options are given in the form of dialogue between non-player characters and players, making the entire story plot more vivid. When the player clicks on the given After selecting one of the game plot options, the game plot jumps to the plot corresponding to the game plot option selected by the player.
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