Large-scale-scene indirect illumination algorithm based on scene light map
A light map, indirect technology, applied in the field of image processing, can solve the problem of slow change of indirect light and so on
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[0054] In order to better understand the technical solution of the present invention, the present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0055] See figure 1 - Fig. 4 (a), (b), the present invention is a kind of large scene non-direct illumination algorithm based on scene illumination graph, and this method mainly comprises the following several steps:
[0056] Step 1: Parameterize the scene in the texture space;
[0057] Step 2: Calculate the scene light map;
[0058] Step 3: According to the scene light map dynamically baked in step 1, use the ray tracing algorithm to calculate indirect lighting;
[0059] Step 4: Use frame association to reduce the amount of indirect lighting calculations.
[0060] The concrete realization process of the present invention is as figure 1 As shown, the specific implementation details of each part are as follows:
[0061] 1. Parameterize the scene in texture spac...
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