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3D video interactive system

A technology of 3D image and interactive system, which can be applied in stereoscopic system, image communication, input/output of user/computer interaction, etc., and can solve the problem of high cost

Inactive Publication Date: 2017-06-23
PIXART IMAGING INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The naked-eye technology is more convenient, but the cost is higher

Method used

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Embodiment Construction

[0045] Below in conjunction with accompanying drawing, structural principle and working principle of the present invention are specifically described:

[0046] Please refer to figure 1 , figure 1It is a block diagram of the 3D image interactive system of the present invention. The 3D image interactive system 10 includes a 3D image display device 20 and an interactive module 30 . The 3D image display device 20 can display a 3D image through the naked-eye technology or the glasses-type technology. The interaction module 30 includes a user positioning module 31 , an interactive component 32 , an interactive component positioning module 33 , and a processing unit 34 . The user location module 31 is used to detect the location of the user. The interactive component positioning module 33 is used for detecting the position of the interactive component 32 . The processing unit 34 can be a microprocessor, a microcontroller, an Application-specific integrated circuit (ASIC) or a fi...

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Abstract

A three-dimensional image interactive system is suitable for calculating the distance between the eyes of a user. The system generates one or more second display points by a three-dimensional image display device, and displays one or more virtual reference points. One or more calibration points are obtained by the interactive module. The multiple calibration points are generated by the user using the interactive component to interact with the above-mentioned reference point, so that the interactive module can calculate the relative position between the display point, the calibration point and the user The distance between the user's eyes. The present invention can use the user to operate the interactive element to interact with one or more virtual reference points, so as to calculate the distance between the user's two eyes, and then correctly estimate the user's actual feeling of the three-dimensional image position and the depth of field.

Description

[0001] This application is a divisional application of the invention patent application "Method for Calculating the Interocular Distance" with the filing date of May 24, 2010 and the application number of 201010188984.2. technical field [0002] The invention relates to a three-dimensional image interactive system, in particular to a three-dimensional image interactive system that can be used to calculate the distance between two eyes. Background technique [0003] In recent years, the application of 3D images in the entertainment industry has continued to innovate, and various 3D image technologies have gradually entered the lives of ordinary people. [0004] The imaging principle of the 3D image is to use the left eye and the right eye to capture two different images respectively, and the brain synthesizes the two different images into a 3D image with front and rear depth of field. [0005] Generally speaking, 3D imaging technologies can be divided into glasses-based techn...

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/01H04N13/00
Inventor 赵子毅
Owner PIXART IMAGING INC