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Image rendering method, device and storage medium

A screen and logical position technology, applied in the field of data processing, can solve problems such as poor game running fluency and large game operation delay, and achieve the effect of solving poor fluency, eliminating hand delay, and good jitter

Active Publication Date: 2019-08-13
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] Embodiments of the present invention provide a screen rendering method and device that eliminates the sense of delay in game operation and can ensure the smooth running of the game, so as to solve the problem of poor game running fluency or delay in game operation in the existing screen rendering method and device larger technical issues

Method used

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  • Image rendering method, device and storage medium
  • Image rendering method, device and storage medium
  • Image rendering method, device and storage medium

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Embodiment Construction

[0044] Referring to the drawings, wherein like reference numerals represent like components, the principles of the present invention are exemplified when implemented in a suitable computing environment. The following description is based on illustrated specific embodiments of the invention, which should not be construed as limiting other specific embodiments of the invention not described in detail herein.

[0045]In the following description, specific embodiments of the present invention are described with reference to steps and symbols for operations performed by one or more computers, unless otherwise stated. Accordingly, it will be understood that the steps and operations, which at times are referred to as being performed by a computer, include manipulation by a computer processing unit of electronic signals representing data in a structured form. This manipulation transforms the data or maintains it at a location in the computer's memory system that can reconfigure or oth...

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PUM

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Abstract

Provided is a picture rendering method, comprising: acquiring a current target object movement operation instruction; according to the current target object movement operation instruction and a pre-set algorithm, calculating a movement direction and movement speed of a target object corresponding to the current target object movement operation instruction; according to the movement direction, movement speed and current logical position of the target object, determining the next logical position of the target object; according to the movement direction, movement speed and next logical position of the target object, determining the next trend position of the target position; and according to the next trend position of the target object and a current rendering position of the target object, performing a positional gradient picture rendering operation of the target object, wherein the positional gradient picture rendering operation is used for generating multiple positional gradient rendering frames of the target object.

Description

technical field [0001] The present invention relates to the field of data processing, in particular to a picture rendering method, device and storage medium. Background technique [0002] Frame synchronization technology is an online game data synchronization technology, in which the game logic (such as avatar movement operation instructions or avatar skill operation instructions, etc.) is completely calculated on the client side, and each game terminal under the same game is completed through the game logic frame Synchronization of online game data. In each game logic frame, each game terminal has the same initial state, and calculations based on the same input data can obtain completely consistent results, and use this result as the initial state of the next game logic frame. [0003] Here, T1 to T5 are set as the time points of evenly spaced intervals. For example, if game client A generates a logical frame whose execution time is T2-T4, the game server will receive the ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T15/20A63F13/52
CPCA63F13/52G06T15/205
Inventor 邓君杨国谦
Owner TENCENT TECH (SHENZHEN) CO LTD
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