Method and device for acquiring capacity of asymmetric game players, facility and medium
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- TENCENT TECH (SHENZHEN) CO LTD
- Publication Date
- 2019-10-25
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Abstract
Description
technical field
[0001] The present invention relates to the field of game data processing, in particular to a method, device, device and medium for acquiring abilities of asymmetric game players. Background technique
[0002] Most competitive games have a metric that evaluates whether the player completes the goal, which is the basis of the game. For games involving two or more players (multiplayer games), rankings of game player abilities are often involved. The ranking according to the player's ability encourages healthy competition among players. Players not only need to win a single game, but also allow more players to see and recognize their overall skill level. With the development of the game industry, the importance of game player ability evaluation is becoming more and more prominent. It can be widely used in game online matching, game member recommendation and game-related data mining, so as to improve the playability of the game, and further Improve the user vis...