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Pursuing effect display method and device, computer equipment and storage medium

A technology for effect display and pursuit, applied in the field of image processing, can solve problems such as poor visual effects and large computer resources consumption, and achieve the effects of saving calculations, realizing picture reproduction, and reducing processing performance requirements

Active Publication Date: 2019-12-17
SHENZHEN REALIS MULTIMEDIA TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The present invention aims at the problem that the visual effect is poor when simulating the chasing object’s chasing track picture and needs to consume a lot of computer resources for processing, and proposes a chasing effect display method, device, computer equipment and storage medium, aiming to solve the above problems

Method used

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  • Pursuing effect display method and device, computer equipment and storage medium
  • Pursuing effect display method and device, computer equipment and storage medium
  • Pursuing effect display method and device, computer equipment and storage medium

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Embodiment Construction

[0051] It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0052] The invention provides a game device.

[0053] refer to figure 1 , figure 1 It is a schematic structural diagram of the operating environment of the game device involved in the solution of the embodiment of the present invention.

[0054] Such as figure 1 As shown, the game device includes: a processor 101 , such as a CPU, a communication bus 102 , a user interface 103 , a network interface 104 , and a memory 105 . Wherein, the communication bus 102 is used to realize connection and communication between these components. The user interface 103 may include a display screen (Display), an input unit such as a keyboard (Keyboard), and the network interface 104 may optionally include a standard wired interface or a wireless interface (such as a WI-FI interface). The memory 105 can be a high-speed RAM memory, o...

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PUM

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Abstract

The invention discloses a pursuing effect display method comprising the following steps: acquiring a game picture, and establishing a three-dimensional coordinate system according to the game picture;obtaining current coordinates of a pursuer object on the three-dimensional coordinate system, and obtaining current coordinates of an object to be pursued on the three-dimensional coordinate system;obtaining the current distance between the pursuer and the object to be pursued, and adjusting the current speed and direction of the pursuer when the current distance is greater than a preset first distance threshold, so as to enable the pursuer object to pursue towards the object to be pursued; when the current distance is smaller than the first distance threshold value and larger than a presetsecond distance threshold value, adjusting the pursuing direction and the pursuing speed value of the pursuer object, so that when a steering time node arrives, the pursuing direction of the pursuer is aligned with the object to be pursued; and when the current distance is smaller than the second distance threshold value, judging whether the pursuer object hits the object to be pursued or not. Theinvention further discloses a pursuing effect display device, computer equipment and a storage medium. According to the pursuing effect display method and device, the computer equipment and the storage medium in the invention, the visual effect of simulating a pursuing picture is greatly improved.

Description

technical field [0001] The present invention relates to the technical field of image processing, in particular to a pursuit effect display method, device, computer equipment and storage medium. Background technique [0002] When making shooting games, it is necessary to simulate the movement trajectory of bullets, shells or missiles and other pursuit objects, so as to give gamers a good gaming experience. At present, the main methods used in simulating ballistic trajectory are straight-line pursuit method and line-of-sight pursuit method. [0003] Among them, the straight-line pursuit method is to keep the speed of the chasing object and the chased object constant, and the pursuit trajectory is a straight line, which is usually only applicable to some simple game scenes, and cannot generate real pursuit trajectories for complex game scenes. [0004] The line-of-sight pursuit method is to use the pursuit object to always keep moving in a straight line to chase the chased obj...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/60A63F13/52A63F13/837
CPCA63F13/60A63F13/52A63F13/837A63F2300/66
Inventor 黄小飞许秋子
Owner SHENZHEN REALIS MULTIMEDIA TECH CO LTD
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