Patents
Literature
Patsnap Eureka AI that helps you search prior art, draft patents, and assess FTO risks, powered by patent and scientific literature data.

24 results about "Show control" patented technology

Show control is the use of automation technology to link together and operate multiple entertainment control systems in a coordinated manner. It is distinguished from an entertainment control system, which is specific to a single theatrical department, system or effect, one which coordinates elements within a single entertainment discipline such as lighting, sound, video, rigging or pyrotechnics. A typical entertainment control system would be lighting control. An example of show control would be linking a video segment with a number of lighting cues, or having a sound track trigger animatronic movements -- or all of these combined. Shows with or without live actors can almost invariably incorporate entertainment control technology and usually benefit from show control to operate these subsystems independently, simultaneously, or in rapid succession.

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Gaming machine

To provide a gaming machine capable of executing highly entertaining and engaging performances. [Solution] The gaming machine is equipped with a performance control means for controlling the performance. This performance control means, while the symbols are changing, can perform a winning notification performance to announce that a special game will be played, or a losing notification performance to announce that a special game will not be played, based on the result of a judgment made at the start of the symbol change display. It is possible to perform the first performance control and then the second performance control. Here, the first performance control displays an expectation image that makes the player expect a special game to be played for a predetermined time and then erases it while the symbols are changing, and the second performance control displays the expectation image again prior to the winning notification performance being played.
Owner:SANSEI R&D KK

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Gaming machine

The result is to provide a suitable gaming machine. [Solution] When the performance control means executes the second over-display performance during the first display part of the first over-display performance in the first advantageous state, it stops the sound output corresponding to the first over-display performance and starts the sound output corresponding to the second over-display performance. When the second over-display performance is executed during the first display part of the first over-display performance in the second advantageous state, it stops the sound output corresponding to the first over-display performance and starts the sound output corresponding to the second over-display performance. This prioritizes the execution of the latest over-display performance, enhancing entertainment without causing misinterpretation of information.
Owner:SANKYO CO LTD

Gaming machine

The result is to provide a suitable gaming machine. [Solution] When the performance control means executes the second over-display performance during the second display part of the first over-display performance in the first advantageous state, it stops the sound output corresponding to the first over-display performance and starts the sound output corresponding to the second over-display performance. When the second over-display performance is executed during the second display part of the first over-display performance in the second advantageous state, it stops the sound output corresponding to the first over-display performance and starts the sound output corresponding to the second over-display performance. This prioritizes the execution of the latest over-display performance, enhancing entertainment without causing misinterpretation of information.
Owner:SANKYO CO LTD

Gesture and Show Control System For Puppeted Walk-Around Character Performers

A gesture and show control system for a puppeted walk-around character performer used for engaging directly with guests. The system having a power management, a costume and show controller has one or more than one processor that has storage for storing instructions executable on the one or more than one processor for operating and controlling the puppet, an audio subsystem, one or more than one control sensor, one or more than one visual indicator, and one or more than one glove control operably connected to the costume and show controller.
Owner:BEAUDRY DAVID

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

A method and system for live show control of a plurality of light emitting devices

According to an embodiment of the present invention, a live performance control method for multiple light-emitting devices is executed by at least one processor of a central control terminal, comprising the following steps: acquiring a first control signal including a dataset containing one or more light-emitting mode information defined by transmitter identification information; generating one or more light-emitting state information by combining the light-emitting mode components included in the light-emitting mode information; sending the first control signal including the generated light-emitting state information to multiple light-emitting devices via a first communication method; and controlling the multiple light-emitting devices, which receive a second control signal sent from one or more transmitters based on a second communication method, to emit light according to the sent light-emitting state information.
Owner:HYBE CO LTD

Universal remote control graphical user interface for electronic devices

ActiveCN309093077SHome useAir conditioning
1. Name of the product of this design: Graphical user interface for universal remote control of electronic equipment. 2. Purpose of this design product: for use in an electronic device. 3. The design highlights of this appearance design product are the graphical user interface content displayed on the screen. 4. The picture or photo that best illustrates the key points of the design: Design 1 change state diagram. 5. The left view, right view, rear view, bottom view and top view are of conventional design and are omitted. 6. Designate Design 1 as the base design. 7. Other situations that require explanation: Design 1 The main view displays various controllable household appliances, such as TVs, air conditioners or lamps, etc. Users can jump to the control interface of the corresponding household appliance by selecting the corresponding icon. In the main view of Design 1, select the first icon in the left list in the black interface to enter Design 1 Change State Diagram 1 to display the TV control interface. The main view of Design 2 displays various controllable household appliances, such as televisions, air conditioners or lamps, and users can jump to the control interface of the corresponding household appliance by selecting the corresponding icon. In the main view of Design 2, select the first icon in the left list in the black interface to enter Design 2 Change State Diagram 1 to display the TV control interface. In Design 2 Change State Diagram 1, select the "123" icon displayed at the bottom of the interface to enter Design 2 Change State Diagram 2 to display numbers. Channels can be selected by selecting corresponding numbers.
Owner:WOCAO TECH (SHENZHEN) CO LTD

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Gaming machine

To provide a gaming machine capable of executing highly entertaining and engaging performances. [Solution] The gaming machine is equipped with a performance control means for controlling the performances. The performance control means is capable of executing a winning notification performance, which is a performance based on the result of a judgment and notifies that a special game will be executed, and a notification performance, which foretells that there is a possibility that a winning notification performance will be executed. Furthermore, the performance control means is capable of executing a first performance control, which executes a winning notification performance with a first probability after executing a notification performance, and a second performance control, which, when a predetermined input is made to the input means while a corresponding image corresponding to the notification performance is being displayed, executes a winning notification performance with a second probability higher than the first probability after executing a notification performance.
Owner:SANSEI R&D KK

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Gaming machine

The result is to provide a suitable gaming machine. [Solution] When the performance control means executes the second over-display performance during the third display part of the first over-display performance in the first advantageous state, it stops the sound output corresponding to the first over-display performance and starts the sound output corresponding to the second over-display performance. When the second over-display performance is executed during the third display part of the first over-display performance in the second advantageous state, it stops the sound output corresponding to the first over-display performance and starts the sound output corresponding to the second over-display performance. This prioritizes the execution of the latest over-display performance, enhancing entertainment without causing misinterpretation of information.
Owner:SANKYO CO LTD

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Gaming machine

To provide a gaming machine capable of executing highly entertaining and engaging performances. [Solution] The gaming machine is equipped with a performance control means for controlling the performance. This performance control means, while the symbols are changing, can perform a winning notification performance to announce that a special game will be played, or a losing notification performance to announce that a special game will not be played, based on the result of a judgment made at the start of the symbol change display. It is possible to perform the first performance control and then the second performance control. Here, the first performance control displays an expectation image that makes the player expect a special game to be played for a predetermined time and then erases it while the symbols are changing, and the second performance control displays the expectation image again prior to the winning notification performance being played.
Owner:SANSEI R&D KK

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Gaming machine

To enhance the enjoyment of amusement games. [Solution] The front door 23 is provided with a lever button 42 that can be operated by the player. The performance control microcomputer 121 can execute a character voice notification in the special symbol variation performance, in which the voice of the main character is output from the speaker 52. In the character voice notification, if the lever button 42 is operated 10 times during the operation valid period, the voice of the main character is output from the speaker 52 in accordance with the 5th and 10th operations. There are three types of volume levels for the main character's voice: first volume, second volume, and third volume.
Owner:SANSEI R&D KK

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD

Game machine

To improve a game machine capable of outputting an image.SOLUTION: A game machine includes a performance control CPU 120, an image display device 5, a hitting operation handle (operation knob) 30, speakers 8L, 8R for reproducing and outputting sound effects or the like, a lamp, and a movable body, and can display a predetermined image (well-known image or original image) already widely known in the public, or can display a performance using a new display newly created for a performance (object performance) mounted on the game machine not diverting the predetermined image on the image display device 5 when a game in the game machine is not performed or is performed.SELECTED DRAWING: Figure 58
Owner:SANKYO CO LTD