Cache efficient rasterization of graphics data
A high-speed buffering and memory technology, applied in image data processing, 3D image processing, instruments, etc., can solve problems such as inefficiency
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[0024] In the following description, for purposes of explanation, numerous details are set forth. However, one skilled in the art will recognize that the present invention may be practiced without these specific details. In other instances, well-known structures and devices are shown in block diagram form in order not to obscure the description of the present invention with unnecessary detail.
[0025] Process graphics data depicting an image for rasterization. Blocks of graphics data (pixel arrays) are analyzed in a "Z" pattern order based on a binary search subdivision process to determine a rasterization order for each sub-block (sub-pixel array) of the image. In some embodiments, the length of the sides of the blocks and sub-blocks in pixels is a power of two. The technique determines the analysis order for each sub-block of the image using a recursive processing technique (a binary search subdivision process) that recursively divides a sub-block into further sub-blocks ...
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