Graphics processing unit (GPU) based accelerated dynamic sectioning method of volume data
A volumetric and dynamic technology, applied in image data processing, 3D image processing, instruments, etc., to achieve the effect of accelerating processing speed, improving display effect, and real-time and fast cutting process
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[0026] The method of the present invention will be further described below in conjunction with the accompanying drawings.
[0027] A method for dynamic sectioning of volume data based on GPU acceleration comprises the following steps:
[0028] (1) Reading and processing of data. First read the data, and then preprocess the volume data. Data preprocessing is the process of taking the average value at a certain interval and thinning the data.
[0029] (2) Map the attribute values of volume data into color values. Through the mapping relationship, such as c=ρ(x), the attribute value of the data is mapped to the corresponding color value.
[0030] (3) Load data. The first is to determine the data block to be loaded, and determine the data block to be loaded and the resolution of the data block according to the distance between the viewpoint and the model; after the determination, it is necessary to remove invisible blocks.
[0031] (4) Load volume data into texture memory. ...
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