A kind of somatosensory game glove

A somatosensory game and glove technology, applied in the field of somatosensory game gloves, can solve the problem that somatosensory gloves do not bring a sense of load to the user's hand.

Active Publication Date: 2020-06-02
杭州房侣网络科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The technical problem to be solved by the present invention is to solve the technical problem that traditional somatosensory gloves do not bring actual hand load feeling to the user

Method used

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  • A kind of somatosensory game glove
  • A kind of somatosensory game glove
  • A kind of somatosensory game glove

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Embodiment Construction

[0021] The following examples are only examples for clarifying the present invention, rather than limiting the embodiment of the present invention. For those of ordinary skill in the art, on the basis of the following descriptions, other different forms of changes or changes can also be made, and these obvious changes or changes that belong to the spirit of the present invention are still within the protection scope of the present invention middle.

[0022] Such as Figure 1-4 As shown, a somatosensory game glove includes fingerless gloves 1, an air pump 2, and a control system, and is characterized in that it also includes a pneumatic telescopic rod 4, a finger ring, and a bracelet 6, and the same finger is respectively provided with the rings front and back, And the pneumatic telescopic rod 4 is connected between the finger rings, the pneumatic telescopic rod 4 is arranged between the wrist ring 6 and the bottom of the palm of the glove 1, and the air pump 2 supplies air to...

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PUM

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Abstract

The invention discloses a glove for motion sensing games. The glove comprises a finger-exposed glove body, an air pump, a control system, pneumatic expansion rods, finger rings and a bracelet. The finger rings are arranged in the front and at the back of the same finger, the pneumatic expansion rods are connected among the finger rings, another pneumatic expansion rod is arranged between the bracket and the bottom of a glove palm, and the air pump provides air for the pneumatic expansion rods to provide load feeling of hand motion. Load experience produced from a hand making a fist or a wrist bending inwards is more real. The glove solves the technical problem that a traditional glove for motion sensing games does not bring actual hand load feeling for a user.

Description

technical field [0001] The invention relates to a VR game peripheral, in particular to a somatosensory game glove. Background technique [0002] At present, general VR somatosensory gloves usually use the position signal of the specific position of the finger to be converted into an electrical signal and fed back to the VR system, and then fed back to the virtual scene produced by VR through space modeling. The problem with this kind of glove is that there is no specific weight-bearing and load-bearing feeling on the hand. Can't give people a real touch. The user experience is poor, and when playing some shooting games and volleyball games, it lacks the actual experience of touch. [0003] Therefore, there is an urgent need for a somatosensory game glove to solve the technical problem that traditional somatosensory gloves do not bring the actual hand load feeling to the user. Contents of the invention [0004] The technical problem to be solved by the present invention ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/28A63F13/25A63B23/16A63B21/008A63B71/06
CPCA63B21/0085A63B23/16A63B71/0622A63B2071/0638A63F13/25A63F13/28A63F2250/48A63F2300/302
Inventor 唐秦崴
Owner 杭州房侣网络科技有限公司
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