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User interface control using impact gestures

A user interface and gesture technology, applied to the input/output of user/computer interaction, devices with sensors, structural components of portable computers, etc., can solve problems such as incomplete support, system inapplicability affecting gestures, etc.

Inactive Publication Date: 2018-01-02
SAMSUNG ELECTRONICS CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The problem with these systems is that none of these systems are monitoring human influence gestures, but rather large movements of the device or gaming system
Furthermore, existing systems are not suitable for influencing gestures and using such gestures to correspondingly control the user interface
Microsoft Nintendo Gesture recognition processing of Samsung and Samsung phones is an example of current systems that do not fully support user interface control using gestures

Method used

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  • User interface control using impact gestures
  • User interface control using impact gestures
  • User interface control using impact gestures

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Embodiment Construction

[0017] In one aspect, the present invention provides methods and systems for processor control of a user interface of a wearable computer or a device connected to the wearable computer. The method and system monitors events received from the wearable computer's sensors or devices connected to the wearable computer, providing a method for controlling the media. A machine learning process is adapted to analyze the detected event and determine whether the detected event is a predefined influencing gesture. When it is determined that the detected event is a predefined influencing gesture, the processor is configured to execute a predefined response corresponding to the predefined influencing gesture in the user interface.

[0018] In one aspect, a method for processor control of a user interface of a wearable computer or a device connected to the wearable computer is disclosed. The method includes receiving a three-dimensional set of values ​​characterizing linear acceleration, i...

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PUM

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Abstract

Systems and methods are disclosed for a processor to control a user-interface of a wearable computer or a device connected to the wearable computer. The system and method includes monitoring of eventsreceived from sensors on the wearable computer or the device connected to the wearable computer, and performing a machine learning process to determine when the monitored event is a predefined impactgesture. On determination that the monitored event is a predefined impact gesture, the processor is configured to perform a predefined response in the user-interface corresponding to the predefined impact gesture.

Description

technical field [0001] The present disclosure relates generally to the field of media control in processor-type devices using impact gestures, and in particular, to the use of impact gestures for processors to user interface or connect to wearable computers A method and system for controlling a device. Background technique [0002] Optical imaging methods and systems are suitable for media control applications that allow a user to control media by tracking user gestures. In the example of a system currently in use, the Microsoft Optical imaging or sensing is used to control the game and the user interface associated with the game. [0003] However, these systems are based on sensing the subject's gestures away from the subject. Most optical control systems do not provide physical contact between the optical sensing system and the subject. It is also generally recognized that a certain distance between the subject and the optical sensing system is required to maintain st...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01G06F1/16G06F3/0346H04M1/725H04M1/724
CPCG06F1/1694H04M2250/12G06F3/017G06F1/163G06F3/0346H04M1/724
Inventor 苏梅特·塔达尼戴维·杰伊马里纳·萨皮尔
Owner SAMSUNG ELECTRONICS CO LTD