Real-time flood disaster visual simulation method based on OpenGL
A simulation method and flood technology, applied in the field of multiphase fluid interactive simulation, can solve complex problems such as the inability to find a simple model, achieve the effects of improving authenticity, low system environment configuration requirements, and improving simulation efficiency
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[0038] In order to make the objectives, technical solutions, and advantages of the present invention clearer, the method of the present invention will be explained in detail below with reference to the accompanying drawings. figure 1 The overall flow of a real-time flood disaster visual simulation method based on OpenGL is given, and the present invention will be further described below in conjunction with other drawings and specific implementations. It should be understood that the specific examples described here are only used to explain the present invention, but not to limit the present invention.
[0039] The real-time flood disaster visual simulation method based on OpenGL of the present invention includes the following steps:
[0040] 1. Import the training data. The rendering of the terrain scene uses raw format grayscale image files to generate three-dimensional coordinate values, and then uses the three-dimensional array created by the OpenGL programming language to store...
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