Unmanned aerial vehicle virtual air combat entertainment system

An entertainment system and unmanned aerial vehicle technology, applied in the field of sports and entertainment equipment, can solve the problems of high investment cost and poor real experience, and achieve the effect of convenient operation, simple structure and strong entertainment

CN110772782APending Publication Date: 2020-02-11淮安鱼鹰航空科技有限公司 +1
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Patent Information

Authority / Receiving Office
CN · China
Current Assignee / Owner
Publication Date
2020-02-11

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Abstract

The invention discloses an unmanned aerial vehicle virtual air combat entertainment system. According to the entertainment system, a targeting gun and a camera are carried on an electric holder of anunmanned aerial vehicle; a player can control the electric holder to move relative to the unmanned aerial vehicle through a wireless remote controller to perform aiming adjustment of the targeting gun; an object shot by the targeting gun is the virtual unmanned aerial vehicle projected onto a projection curtain through a laser holographic projector; during game playing, the camera sends an acquired image to an aiming display, the player determines an aiming state by observing image information displayed in the aiming display and controls the targeting gun to perform shooting through the wireless remote controller; and after bullets are shot onto the projection curtain, a pressure sensor in the projection curtain detects corresponding pressure values and sends the pressure values to a maincontroller, and the main controller controls a loudspeaker box to play corresponding music according to the received pressure values. The unmanned aerial vehicle virtual air combat entertainment system has the advantages of being simple in structure, reasonable in design, convenient to operate, good in entertainment and the like.
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Description

technical field

[0001] The disclosure of the present invention relates to the technical field of sports and entertainment equipment, in particular to a UAV virtual air combat entertainment system. Background technique

[0002] In order to enrich the game form and enhance the entertainment experience, many businesses are now using drones for air combat simulations, allowing players to experience more realistic "flying" and "air combat" fun.

[0003] At present, air combat simulation is mainly divided into two categories: virtual simulation and physical simulation. Among them, virtual simulation is a UAV virtual air combat game realized through simulation software, which is mainly reflected in computer games and AR environment experience, etc., but the above-mentioned virtual simulation can only simply simulate the characteristics of various UAVs and weapon launch characteristics. , lack of experience fun in the real environment; and physical simulation is to control two real...

Examples

Embodiment Construction

[0027] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary examples do not represent all implementations consistent with the present invention. Rather, they are merely examples of systems consistent with aspects of the invention as recited in the appended claims.

[0028] In order to solve the problems of poor authenticity experience and high investment cost in previous air combat simulation games. This implementation plan proposes a UAV virtual air combat entertainment system for the first time. The UAV virtual air combat entertainment system uses real UAVs and virtual UAVs at the same time, and the real UAV is used as a shooting device. The platform is controlled by th...