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88 results about "Air combat" patented technology

Air real-time combat management system based on hybrid intelligence

The invention belongs to the field of combat management, and particularly relates to an air real-time combat management system based on hybrid intelligence, which is characterized in that a cross-domain thermodynamic perception situation map and a cross-domain fusion situation map are generated through sensing module multi-modal target data through situation fusion, threat analysis and target sorting; the hierarchical autonomous decision-making module analyzes combat requirements by using an enhanced hierarchical and hierarchical subsystem, constructs and generates a sub-target sequence and an interactive network through target decomposition and a constraint node network, and generates an optimal tactical control instruction set in combination with resource prediction allocation and tactical evaluation; the cross-layer intervention module dynamically adjusts an autonomous decision permission weight and an instruction according to a task risk, a communication state and a decision score, and realizes the control right of a person in a decision ring by using the instruction of a commander as the highest intervention decision instruction of each layer; the analogue simulation module integrates the subsystems and the man-machine constraint boundary, and performs collaborative decision simulation until the standard is reached; and integrated management of real-time sensing of the air combat situation, intelligent hierarchical decision under dynamic constraint, man-machine permission flexible adjustment and collaborative simulation verification is realized.
Owner:ARK SUNAC (BEIJING) TECHNOLOGY CO LTD

Air combat strategy generation system and method based on lightweight sequence modeling imitation learning

The invention provides an air combat strategy generation method based on lightweight sequence modeling imitation learning. According to the training method, an air combat decision model based on rules can be quickly migrated into a parameter model in a neural network form. The method comprises the following steps: firstly, constructing a rule-based air combat decision model, and generating high-quality training data through adversarial simulation; and then, the training data is converted into a state-action sequence pair, and the state-action sequence pair is input into a lightweight sequence modeling network based on a Transform architecture for learning and training. According to the method, decision knowledge of a rule model is converted into a neural network model through an imitation learning method, and efficient utilization and flexible generalization of expert knowledge in air combat decision model construction are realized; the model designed by the method can accurately reproduce the decision behavior of the rule model through a small amount of training, and compared with a reinforcement learning method, the strategy construction speed is higher and the strategy performance is more stable.
Owner:BEIHANG UNIV

Improved unmanned aerial vehicle path planning method based on deep reinforcement learning

The invention relates to the technical field of unmanned aerial vehicle control, in particular to an unmanned aerial vehicle path planning method based on deep reinforcement learning. The method comprises the following steps: constructing an unmanned aerial vehicle-missile confrontation environment model for providing reward calculation, termination judgment and a visual interface so as to provide training data and evaluate the path planning performance of a reinforcement learning strategy; an Actor-Critic deep neural network model based on strategy gradient is constructed, the unmanned aerial vehicle state information is taken as input, the maneuvering acceleration is taken as output, and adaptive learning of the unmanned aerial vehicle maneuvering strategy is realized; in the reinforcement learning process, mechanisms such as dominant function normalization, generalized dominant estimation and gradient cutting are introduced, and the training stability and convergence speed are improved; by adopting a layered reward mechanism and an improved PPO algorithm, the method effectively solves the problems of difficulty in training convergence, poor strategy stability and low energy utilization rate of a traditional deep reinforcement learning method in a complex air combat environment, realizes autonomous decision making and optimal avoidance path planning of the unmanned aerial vehicle under a high confrontation condition, and improves the unmanned aerial vehicle experience. And the avoidance success rate and the training efficiency are obviously improved.
Owner:UNIV OF SCI & TECH BEIJING

Aircraft cluster multi-task scheduling system based on cooperative game and working method thereof

The invention discloses an aircraft cluster multi-task scheduling system based on a cooperative game and a working method thereof. The system comprises a simulation environment module, a hierarchical strategy network module, a centralized value network module and a training and execution module. The simulation environment module is used for constructing a multi-agent air combat confrontation environment and generating states, rewards and interaction data required by training; the hierarchical strategy network comprises a shared space-time representation encoder f theta (.), a high-layer strategy network pi H (aHz) and a low-layer strategy network pi L (aLz; aH); the centralized value network is used for receiving global state information in a training stage, estimating the overall return of our agent cluster, calculating a dominant function, and realizing the optimization of the network by minimizing the value loss; and the training and execution module optimizes a centralized value network parameter and hierarchical strategy network parameters theta H and theta L by using a global state St in a centralized training stage, and outputs an air combat decision ai according to local observation independent decisions of each agent in a distributed execution stage.
Owner:HEBEI UNIV OF TECH

Multi-agent air combat cooperative control method and device based on state machine-large model

The invention belongs to the technical field of unmanned fighter fighting, and provides a multi-agent air combat cooperative control method and device based on a state machine-large model. The system comprises an air confrontation environment, an unmanned fighter plane intelligent body, an action finite-state machine, a team tactical state machine and a language large model decision module. The behavior of the unmanned fighter is cooperatively controlled by an action state machine (including take-off, combat and servicing states) and a team tactics state machine (including no tactics, fire concentration, surrounding and cross support), and the team tactics is taken as the criterion during conflict. The large language model is used for reasoning the overall tactics before the battle and predicting the tactical state of the enemy. And in a non-Nash equilibrium state, the system can be traced back to a key node to reset tactics and repeatedly deduce until optimal cooperation is achieved. According to the method, the autonomous decision robustness and tactical cooperation efficiency of the unmanned aerial vehicle cluster in the denial airspace are improved, and a new paradigm of air combat intelligent control is constructed. The invention discloses a multi-agent air combat cooperative control method and device based on a state machine-large model.
Owner:UNIV OF SCI & TECH BEIJING

Multi-machine air combat cooperation method based on hierarchical deep reinforcement learning

The invention discloses a multi-aircraft air combat cooperation method, system and device based on hierarchical deep reinforcement learning, a storage medium, equipment and a computer program product. The method comprises the following steps: acquiring environment perception information and external action decision information sent from an external aircraft; inputting the environment perception information and the external action decision information into a tactical decision network to obtain flight state expectation information of a local aircraft; and inputting the state expectation information and the environment perception information into a control decision network to obtain local action decision information of the local aircraft. The external action information is introduced to enhance the observation content, a hierarchical network structure is adopted to improve the abstract ability of the decision, and closed-loop control from strategy to execution is realized through upper and lower layer collaboration, so that role allocation among aircrafts is more accurate, the collaboration behavior is more efficient, the task completion effect in the multi-aircraft collaboration air combat is improved, and the system performance is improved. And risks of combat faults and resource waste are reduced.
Owner:SICHUAN UNIV

Large-view-field binocular image combination dynamic parameter adjusting system

The invention relates to the field of optical imaging and computer vision, discloses a large-view-field binocular image combination dynamic parameter adjusting system, and aims to solve the problems that a traditional head-up display is limited in view field and monochromatic display and information response are lagged. The system comprises a left and right eye image acquisition and preprocessing unit, a target positioning and trajectory prediction unit, a binocular parallax compensation and registration unit, a dynamic fusion display control unit, a color enhancement and information superposition unit, an eye movement tracking feedback unit and a parameter adaptive adjustment unit. Through binocular wide-angle acquisition, three-dimensional target prediction, sub-pixel-level image registration, panoramic stitching fusion, semantic color coding and dynamic parameter adjustment of eye movement driving, 120-degree * 60-degree distortionless panoramic display, multi-source information intelligent layered superposition and visual focus area adaptive enhancement are realized. According to the method, the air combat situation sensing efficiency and the weapon response speed are improved, and the method has high real-time performance (delay of lt, 80ms), strong environmental adaptability and engineering integration.
Owner:SUZHOU LIPAI TECH CO LTD

Decision-to-behavior issuing method in air combat process based on large language model

The invention relates to the field of intelligent decision-making of a big language model, in particular to a decision-to-behavior issuing method in an air combat process based on a big language model, which comprises the following steps: S1, collecting data for fine tuning: data sources comprise actual combat flight logs, simulation experiment data and expert rule data; s2, classifying and processing data for fine tuning: classifying and processing the original data collected in the step S1 to form a data format required by fine tuning of the large language model; s3, fine tuning of the large language model: selecting a proper large language model and a fine tuning tool, and performing fine tuning by using fine tuning data; and S4, issuing a decision to a large language model: for the situation information and a decision instruction, giving unmanned aerial vehicle control behaviors and parameters by the large language model. According to the method, the whole process from decision making to behavior issuing in the air combat process is intelligently upgraded by utilizing the powerful reasoning ability and high operability of the large language model (LLM), and the method has the advantages of low operation threshold and high applicability.
Owner:BEIHANG UNIV

Unmanned aerial vehicle air fighter action decision-making method based on near-end strategy optimization and gating circulation unit

The invention relates to the technical field of artificial intelligence, and provides an unmanned aerial vehicle air combat aircraft action decision-making method based on near-end strategy optimization and a gating circulation unit, and the method comprises the steps: constructing a three-dimensional unmanned aerial vehicle air combat simulation environment; an Actor-Critic neural network architecture based on a GRU is constructed, and iterative training is performed on the neural network through a large amount of self-adversarial and learning. According to the scheme provided by the invention, the time sequence feature perception capability is enhanced, and the intelligent agent can better capture and understand the time sequence dependency relationship of the flight state in the air combat environment by introducing the GRU network, such as inferring the target intention or predicting the future situation from the continuous state change, so that a more prospective decision is made. And the method adapts to a complex dynamic environment, wherein the unmanned aerial vehicle air combat environment has high dynamic and uncertainty. According to the method, the unmanned aerial vehicle can gradually adapt to the complex environment and learn an effective confrontation strategy through an online interaction and learning mechanism of reinforcement learning and the processing capability of the GRU on the dynamic sequence.
Owner:SHENYANG AEROSPACE UNIVERSITY

A Distributed MIMO Radar Resource Allocation Method for Integrated Reconnaissance, Interference and Communication

This invention discloses a distributed MIMO radar resource allocation method for integrated reconnaissance, interception, and communication, belonging to the technical field of radar resource allocation. It aims to solve the performance balance problem under multi-task coordination in distributed MIMO radar air combat scenarios. An integrated reconnaissance, interception, and communication adversarial scenario is constructed, using the lower bound of position estimation error (SPEB), missile detection probability, and inter-node communication capacity as performance evaluation indicators for reconnaissance, interception, and communication, respectively. Then, with the goal of minimizing the total system transmit power, a model is constructed by combining relevant performance constraints and node task rules. Finally, the model is transformed into a mixed-integer second-order cone programming problem, and the non-convex terms are convexified using the McCormick envelope method. A numerical solution is obtained based on the CVX solver in MATLAB, achieving joint optimization of node task allocation and power allocation. This invention reduces the total transmit power while satisfying three types of performance requirements, achieving efficient waveform resource scheduling and improving the practicality and robustness of radar countermeasures.
Owner:HUAIBEI NORMAL UNIVERSITY

A method and system for intelligent decision-making in air combat that combines imitation learning and reinforcement learning

This invention discloses an intelligent air combat decision-making method combining imitation learning and reinforcement learning, belonging to the field of air combat. The method includes: processing battlefield situation information through an intelligent air combat decision-making model to obtain decision results for guiding the aircraft. The pre-trained intelligent air combat decision-making model is obtained through the following steps: for coarse-grained sparse expert policy data, a behavior cloning algorithm is used to train a neural network architecture for imitation learning and reinforcement learning to obtain a policy network Q1; the policy network Q1 is used as the initial network in a generative adversarial imitation learning algorithm to perform imitation learning on fine-grained dense expert policies to obtain a policy network Q2; the policy network Q2 is used as the initial network in a reinforcement learning algorithm framework for decision network training, and the policy gradient method is used to train the network until convergence to obtain the intelligent air combat decision-making model. This invention is based on the ability to effectively improve sample utilization and reduce cumulative error.
Owner:FUDAN UNIVERSITY

A reinforcement learning model training method for unmanned aerial vehicle air combat decision

The present application relates to a kind of reinforcement learning model training methods for unmanned aerial vehicle air combat decision-making, including several training rounds, in each training round, including: (1) setting network architecture and network parameters;(2) obtain input data, and input to the reinforcement learning model of current training round, obtain output data;(3) according to the decision data output by reinforcement learning model, the reward function of current training round is calculated, reward function is obtained by the superposition of basic reward and predicted gain reward, wherein, the predicted gain reward is determined by decision difference, the decision difference is the difference between the decision data output by the reinforcement learning model and the pre-determined large language model for the input data;(4) according to the reward function of current training round, adjust the network parameters of reinforcement learning model, obtain the initial network parameters of next training round;(5) return (1) execute next training round until reach the preset stop condition.
Owner:UNIV OF CHINESE ACAD OF SCI

Multi-unmanned aerial vehicle air combat game payment matrix dimensionality reduction method under incomplete information

The invention discloses a multi-unmanned aerial vehicle air combat game payment matrix dimensionality reduction method under incomplete information, and belongs to the field of multi-unmanned aerial vehicle air combat dimensionality reduction game decision. An interval matrix game under incomplete information is converted into a matrix game with parameters, then an equivalent determined value matrix game is constructed, an effective convex hull vertex of a row or column vector set of a matrix is found out by using a convex hull vertex algorithm based on a reward value, and a matrix after dimension reduction is established according to the effective convex hull vertex. And then a mapping function is used to establish a relationship between Nash equilibrium of the matrix game before and after dimension reduction, a solution of an equivalent matrix can be obtained by solving the Nash equilibrium of the matrix after dimension reduction, and a Nash equilibrium solution and expected benefits of the interval matrix game are obtained through transformation. Therefore, the problems that the number of the unmanned aerial vehicles is increased, so that dimensionality of a matrix game is rapidly increased, and sensor information is uncertain due to a complex air combat environment are solved.
Owner:NANJING UNIV OF AERONAUTICS & ASTRONAUTICS

Beyond visual range air combat decision-making method based on dynamic fire field and artificial potential field fusion

The application discloses a beyond-visual-range air combat decision-making method based on dynamic fire field and artificial potential field fusion, and relates to the field of aerospace. The method comprises the following steps: establishing a beyond-visual-range air combat simulation environment, modeling enemy and friendly camps in the air combat; grouping the enemy camp in real time; constructing a time-varying killing performance model of a missile to determine a three-view dynamic fire field of an aircraft-missile-target so as to establish an artificial potential field of combat groups, and determining the potential field gradient generated by each combat group in the grouping result; improving a particle updating formula in a particle swarm optimization algorithm by using the potential field gradient generated by the combat groups; solving a target function to determine a maneuvering decision of a friendly aircraft. The improved particle swarm optimization algorithm is obtained by improving the particle updating formula in the particle swarm optimization algorithm by using the potential field gradient generated by all the combat groups in the grouping result. The application can improve the coping ability, autonomous decision-making ability and coping ability in a complex battlefield environment of the beyond-visual-range air combat.
Owner:RES & DEV INST OF NORTHWESTERN POLYTECHNICAL UNIV IN SHENZHEN

An aircraft air combat play-replay iteration system

The application discloses an aircraft air combat deduction review iteration system, comprising a scenario editing module, a constraint configuration module and a simulation deduction module, wherein the scenario editing module comprises a quick scenario unit and a self-defined scenario unit, the quick scenario unit is used for quickly loading a saved combat scenario, the self-defined scenario unit comprises an environment scenario and a combat unit scenario, the constraint configuration module comprises one-key configuration constraints and self-defined configuration constraints, a set of scenario constraint schemes are generated through the scenario editing module and the constraint configuration module, the simulation deduction module comprises a batch simulation submodule and a data recording submodule, the batch simulation submodule performs simulation deduction based on the configured scenario constraint schemes, human intervention factors can be added at any time during the simulation deduction, a large amount of simulation data is generated for analysis, and the data recording submodule is used for recording data during the simulation deduction of the batch simulation submodule and reviewing the simulation deduction according to needs.
Owner:CHENGDU AIRCRAFT DESIGN INST OF AVIATION IND CORP OF CHINA

A method for real-time calculation of tactical control distance in air combat simulation environment

The application discloses a kind of real-time solving method of tactical control distance in air combat simulation environment, and is obtained by generating and training real-time solving model, and the model training process includes: constructing the three-dimensional motion model of beyond-visual-range air combat and air-to-air missile and its constraint model and setting simulation limit condition to obtain offline solving model;With each group of sample motion data, the maximum initial search range of the boundary of tactical control distance is used to obtain the corresponding tactical control distance value by enemy missile and aircraft motion simulation, and then a sample database is constructed;Based on sparse auto-encoding network, an initial real-time solving model is constructed, and a target real-time solving model is obtained by network training using the sample database.The corresponding tactical control distance value is obtained by inputting each group of motion data to be tested into the target real-time solving model, and then the boundary of tactical control distance can be obtained.The application first proposes the concept of tactical control distance and provides theoretical guidance for air combat decision through quantitative model, with high solving accuracy and strong real-time performance.
Owner:NORTHWESTERN POLYTECHNICAL UNIV

A method, electronic device and program product for predicting the performance of a pilot in a close air combat mission

The application discloses a near-distance air combat pilot task performance prediction method, which predicts the task performance of a near-distance air combat pilot through a task performance prediction model, and the construction method of the task performance prediction model comprises the following steps: acquiring physiological state data, aircraft control data and air combat situation data of the pilot; extracting physiological state deep features, aircraft control deep features and air combat situation deep features from the physiological state data, the aircraft control data and the air combat situation data respectively; inputting the physiological state deep features, the aircraft control deep features and the air combat situation deep features into a cross-modal gated attention fusion module to fuse the physiological state deep features, the aircraft control deep features and the air combat situation deep features, so as to obtain cross-modal fusion features; and inputting the cross-modal fusion features into a full-connection predictor module to output a predicted pilot task performance grade, thereby realizing the prediction of the pilot task performance.
Owner:FUDAN UNIVERSITY

Dynamic dimension air combat situation information fusion method based on set transformer

The application discloses a dynamic dimension air combat situation information fusion method based on a Set Transformer, belongs to the field of air combat situation information fusion, and comprises the following steps: fixed dimension and dynamic dimension air combat situation information categories are respectively defined and divided, dynamic dimension information categories in the air combat situation information are respectively expressed as set data, a Set Transformer neural network structure is defined, set data is respectively input into the Set Transformer to obtain set features with a fixed number and dimension, fixed dimension information in the air combat situation information is spliced with the set features with the fixed number and dimension output by the Set Transformer, and the spliced set features are taken as the input of subsequent machine learning technology; the air combat situation information fusion method provided by the application avoids the defect that a traditional feedforward neural network can only process fixed dimension input, realizes lossless and efficient processing of dynamic dimension input, and facilitates expansion of an upper algorithm between any number of formation battles.
Owner:BEIHANG UNIV

Visual collaborative guidance simulation method and related equipment

The invention discloses a visual collaborative guidance simulation method and related equipment, and relates to the technical field of unmanned aerial vehicle collaboration, and the method comprises the steps: obtaining initial simulation data corresponding to a plurality of aircrafts in response to a collaborative guidance simulation instruction, and carrying out the visual processing of the initial simulation data based on a preset data preprocessing strategy, the data preprocessing strategy is constructed on the basis of a three-dimensional visualization platform, and the three-dimensional visualization platform is used for displaying the flight state of the three-dimensional visualization aircraft and analyzing the target simulation data on the basis of the target simulation data so as to carry out collaborative guidance simulation. According to the method, a data bridge from a simulation framework to a three-dimensional visualization platform is established, the simulation data is converted into the three-dimensional visualization scene in real time, three-dimensional real-time visualization of a complex air combat scene is achieved, and therefore the analysis efficiency and credibility of a simulation result are improved.
Owner:ZHEJIANG FEIHANG INTELLIGENT TECH CO LTD

A simplified particle swarm weapon target assignment method with priority

The application provides a simplified particle swarm weapon target distribution method with priority, and belongs to the field of resource distribution. First, weapon and target information of a combat unit is acquired, and priority of the combat unit to a strike target is calculated. Then, a distribution method is selected according to the priority, if the priority is less than a threshold value, a simplified particle swarm method is adopted, if the priority is greater than the threshold value, weapon distribution is directly performed according to threat degrees of the strike targets in sequence. The application determines the priority of the strike target, so that the strike target with higher threat is preferentially distributed with the weapon, and the threat degree of the combat unit is reduced. The application adopts the simplified particle swarm algorithm, and the convergence time of the algorithm can be shortened, which is of great significance for efficient strike of targets in cooperative air combat.
Owner:INST OF WAR STUDIES ACAD OF MILITARY SCI OF THE CHINESE PEOPLES LIBERATION ARMY

Dual-computer situation evaluation and target allocation method

The invention discloses a dual-computer situation assessment and target allocation method, which performs calculation through an angle evaluation function and a distance evaluation function, adopts a PSO (particle swarm optimization) algorithm to perform weight optimization, accurately performs situation assessment, and performs target allocation more reasonably through analysis of a dual-computer situation assessment matrix and optimization of tactical decisions. The method improves the accuracy and efficiency of decision making, and is suitable for tactical decision support in modern air combats. The method is used for solving the problem of situation assessment and target allocation in the over-the-horizon dual-machine formation air confrontation process, and the key step is to make a situation assessment function and target allocation.
Owner:SHANGHAI TODAY INFORMATION TECH CO LTD

Collaborative maneuvering decision-making method in air combat game confrontation of multiple unmanned aerial vehicles

According to the collaborative maneuvering decision-making method in the air combat game confrontation of the multiple unmanned aerial vehicles disclosed by the invention, the dynamic response of the enemy is fully considered in the decision-making process by introducing the enemy behavior prediction model, so that the robustness and flexibility of decision-making are improved. Different from traditional multi-unmanned aerial vehicle game research, the method is characterized in that an enemy strategy is explicitly modeled, and online reasoning is carried out by adopting deep reinforcement learning. Specifically, the behavior of an enemy is predicted by establishing an enemy strategy modeling device, and perception and intention information is integrated in combination with a cognitive map collaborative network, so that the global visual field of decision making is improved. In addition, situation awareness information is processed by introducing a multi-head self-attention mechanism, prediction and evaluation of enemy response are optimized, and the adaptability of the decision making system is further enhanced. And in combination with centralized training and a distributed execution architecture, the problem of information asymmetry in collaborative decision making is solved, so that the unmanned aerial vehicle can make efficient decisions based on incomplete information in the execution stage.
Owner:SHENYANG AEROSPACE UNIVERSITY

A dual-ship formation 2v2 cooperative air combat auxiliary decision generation method

ActiveCN116956526BImprove combat effectivenessImprove decision-making advantageAlgorithm optimizationAirplane
The application discloses a kind of dual-machine formation 2v2 cooperative air combat auxiliary decision generation method, which realizes the efficiency promotion of dual-machine cooperative combat by the dual optimization of tactics and maneuver, and the dynamic analysis of air battlefield situation is realized by cooperative tactical decision-making, and the tactical formulation is carried out according to the situation relationship of enemy and our side, and then the combat target is selected;According to the tactics and the distribution of the combat target tactical role;Based on the target maneuver action library, the target prediction state is calculated, and then the final target prediction state is selected;Then the final target prediction state and the current state of our aircraft are input, the control amount of our aircraft in continuous domain is optimized by improved EDA algorithm, and the optimal flight trajectory of our aircraft is obtained.
Owner:CHINESE PEOPLES LIBERATION ARMY UNIT 93236

Unmanned aerial vehicle in-sight two-to-one autonomous decision-making method based on improved local reinforcement optimization

PendingCN122284616ATime informationSimulation
This invention provides an autonomous decision-making method for UAVs in line-of-sight (LAS) two-to-one combat based on improved local reinforcement optimization, relating to the field of UAV technology. The method includes the following steps: Step S1, constructing an LAS air combat decision-making model; Step S2, determining preliminary maneuver decisions using an improved matrix decision-making method based on real-time information; Step S3, further optimizing the preliminary maneuver decisions using an improved local reinforcement optimization algorithm based on information exchange strategies to generate final maneuver decisions; Step S4, executing the final maneuver decisions and updating the UAV status; Step S5, repeating steps S2 to S4 until the maximum number of iterations is reached, at which point the iteration ends. This invention, employing the above-mentioned autonomous decision-making method for UAVs in LAS two-to-one combat based on improved local reinforcement optimization, improves the decision-making efficiency, collaborative combat capability, and overall combat effectiveness of UAVs in LAS two-to-one cooperative air combat.
Owner:HARBIN INST OF TECH

An unmanned aerial vehicle air combat decision method and system thereof

The application belongs to the technical field of unmanned aerial vehicle air combat decision, and particularly relates to an unmanned aerial vehicle air combat decision method and system, wherein the unmanned aerial vehicle air combat decision method comprises the following steps: abstracting an air combat unmanned aerial vehicle situation, and constructing an unmanned aerial vehicle air combat situation graph; dividing the unmanned aerial vehicle air combat situation graph into multiple unmanned aerial vehicle air combat relationship graphs; performing feature extraction on each unmanned aerial vehicle air combat relationship graph, fusing features extracted from each unmanned aerial vehicle air combat relationship graph to obtain unmanned aerial vehicle air combat fusion features; and generating a friendly unmanned aerial vehicle air combat strategy based on the unmanned aerial vehicle air combat fusion features.
Owner:SHENYANG AIRCRAFT DESIGN INST AVIATION IND CORP OF CHINA

Self-adaptive unmanned aerial vehicle cooperative formation task decision-making method and system based on knowledge base and dynamic Bayesian network

The invention belongs to the technical field of unmanned aerial vehicles, and discloses a self-adaptive unmanned aerial vehicle cooperative formation task decision-making method based on a knowledge base and a dynamic Bayesian network, and the method comprises the steps: firstly, analyzing the features of an unmanned aerial vehicle beyond visual range air combat task, dividing the execution of the air combat task into an overall task layer and a task cooperation layer, establishing a task-oriented unmanned aerial vehicle autonomous decision framework; secondly, according to the air combat process of the unmanned aerial vehicle, air entities possibly encountered by the unmanned aerial vehicle formation in the air combat process are analyzed, the combat experience of a pilot is described by a generative rule, and a rule base is established; and finally, analyzing factors influencing the collaborative style during task execution, and establishing a dynamic Bayesian network decision model. A simulation result shows that when the air combat situation changes, along with the change of the state of the air entity, the proposed method can quickly make a decision, and the decision result conforms to the air combat experience of a pilot.
Owner:XIDIAN UNIV

Bayesian neural network-based auxiliary decision recommendation model adaptive method and system

The invention relates to the technical field of air combat intelligent aid decision making, in particular to an aid decision making recommendation model adaptive method and system based on a Bayesian neural network, and is particularly suitable for man-machine collaborative decision making in a 2V2 air combat game scene. By designing a self-adaptive framework and an incremental learning algorithm, the model can be dynamically updated based on real-time data in the use process of a user, so that the recommendation accuracy and robustness are improved. The method comprises the following steps: constructing an incremental learning algorithm of a Bayesian neural network, analyzing the time complexity and the space complexity of the incremental learning algorithm, evaluating the real-time performance of the incremental learning algorithm in an online reasoning process, and researching the robustness performance under the condition of data uncertainty. The method can be widely applied to strategy selection in an intelligent recommendation system, an auxiliary decision-making platform and a multi-agent game.
Owner:CHINESE AERONAUTICAL RADIO ELECTRONICS RES INST

Air combat maneuvering intention recognition method based on expert knowledge driving and related device

The invention discloses an air combat maneuvering intention recognition method based on expert knowledge driving and a related device, and relates to the technical field of aerospace, and the method comprises the steps: obtaining real-time time sequence data containing enemy plane basic space state data and a friend or foe situation feature function; the image sequence data are converted into real-time image sequence data through a Grubrum angle field method; inputting the trained improved EfficientNet-V2-S model, outputting the confidence of the air combat maneuver intention, synchronously starting a sliding window and confidence control dual mechanism, intercepting early features, and judging the intention to realize early recognition; and during model training, an air combat maneuver intention knowledge base constructed based on expert experience is adopted. According to the method, expert knowledge is fused into data and a model process, the problems that pure deep learning depends on massive labeled data and the early recognition effect is poor are solved, early recognition is guaranteed through double mechanisms, a pilot is assisted to rapidly master the intention of an enemy plane, and the requirements of real-time performance, accuracy and generalization of an air combat are met.
Owner:RES & DEV INST OF NORTHWESTERN POLYTECHNICAL UNIV IN SHENZHEN

Air combat command decision-making intelligent agent training platform and method

This invention provides a training platform and method for air combat command and decision-making intelligent agents, comprising: a support layer: providing general hardware and software support for modeling, training, demonstration, and verification of command and decision-making intelligent agents, as well as system confrontation modeling and simulation; a resource layer: building a combat simulation model library based on a general simulation platform to quickly build a learning environment to meet different air combat command and decision-making intelligent agent training needs, and building an intelligent agent model library based on a general reinforcement learning platform to meet different command and decision-making intelligent agent training needs; and an application layer: decomposing actual command and decision-making problems according to the application needs of combat command and decision-making intelligence, and specifically integrating intelligent agent training application systems to carry out parallel training of command and decision-making intelligent agents and related technology verification applications. This invention flexibly and quickly constructs intelligent agents and their learning environments, and, guided by military business rules, combines multi-agent parallel training with large scenario samples to improve the training efficiency and generalization and expansion capabilities of command and decision-making intelligent agent models.
Owner:SHANGHAI INST OF ELECTROMECHANICAL ENG

A deep learning-based air combat real-time situation comment generation method and system

ActiveCN118193605BNetwork modelAir combat
A kind of air combat real-time situation comment generation method and system based on deep learning.The present application relates to the field of air combat situation comment generation, in particular to a kind of air combat real-time situation comment generation method and system.The method mainly includes comment model acquisition step and situation comment generation step, through real-time air combat structured situation data, cooperate with comment text sequence generation network model, corresponding artificial comment content can be generated extremely fast, its generation speed and accuracy will far exceed ground artificial comment.It can make ground command personnel more accurately master the real-time situation of this air combat, to make the most timely and correct command decision.
Owner:HANGZHOU EBOYLAMP ELECTRONICS CO LTD