The invention discloses a near-distance 
air combat automatic decision-making method based on single-step prediction matrix gaming. The method comprises the following steps: step 1, erecting a six-degree-of-freedom nonlinear unmanned combat air 
vehicle control law structure; step 2, initializing a matrix gaming chessboard; step 3, according to the gaming chessboard, carrying out single-step prediction calculation; step 4, calculating a 
payment function matrix; step 5, carrying out 
strategy selection through a minimax 
algorithm; step 6, updating a six-degree-of-freedom plane kinetic and 
dynamic equation; and step 7, determining whether an 
air combat termination condition is reached. The method has the following advantages: compared to a three-degree-of-freedom 
particle model, the actual application value is higher. At the same time, a conventional matrix gaming method based on a maneuver 
library is changed to be based on a maneuver 
library of an instruction model, what is needed is only prediction of a step length of a 
single step, the decision-making time is effectively reduced, the requirement for real-time performance of air 
verification is satisfied, the method can be better adapted to complex dynamic baffle field environment change, and the combat capability of an unmanned combat air vehicle in a near-distance combat is improved.