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Wagering Game Having a Simulated World-Building Feature for Payoffs

a world-building and game technology, applied in the field of gaming terminals, can solve the problems of player losing all of the assets accumulated, jackpot progressively increasing at a much faster rate, and further player excitemen

Inactive Publication Date: 2008-11-27
BALLY GAMING INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

"The present invention is a gaming terminal that includes a basic wagering game and a bonus game. The basic game has symbols that indicate a randomly selected outcome, while the bonus game simulates the operation of a world and provides bonuses based on the accumulation of assets associated with the simulated world. The accumulated assets can be saved in a memory device and used in subsequent gaming sessions. The technical effect of this invention is to provide a more immersive and rewarding gaming experience for players."

Problems solved by technology

Further, when several gaming machines are linked together such that several players at several gaming machines compete for the same jackpot, the jackpot progressively increases at a much faster rate, which leads to further player excitement.
However, should the player choose to leave the game prior to winning the award, the player loses all of the assets accumulated.
This can cause player frustration and does not provide the player with any incentive to return to the game.
This is also frustrating for other players.

Method used

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  • Wagering Game Having a Simulated World-Building Feature for Payoffs
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  • Wagering Game Having a Simulated World-Building Feature for Payoffs

Examples

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Embodiment Construction

[0028]The present invention is directed to a gaming terminal and a method of playing a wagering game. The wagering game may include a basic game and a bonus game that includes building a simulated world. Generally, a simulated world includes a physical setting and one or more inhabitants. The inhabitants may be life forms, machines, or objects. The inhabitants interact with their setting (i.e., digging tunnels, pumping oil) and / or with the other inhabitants. These interactions may lead to favorable outcomes for a player. The more time a player spends playing the wagering game and building a simulated world, the greater the number of inhabitants and interactions that can occur, and the more chances of getting such favorable outcomes. The occurrences of many or all of the interactions are controlled by a processor or controller that performs random selections, allowing the simulated world to be conducted as part of a wagering game.

[0029]In one embodiment, the simulated world may be a ...

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PUM

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Abstract

The present invention is directed to a gaming terminal and a method of playing at the gaming terminal. The gaming terminal has a basic wagering game and a bonus game. The bonus game simulates the building of a world and provides bonus awards based on an accumulation of assets by the simulated world. In response to a player terminating a gaming session, the accumulated assets are selectively stored by the player in a memory device and can be used in subsequent gaming sessions. Additionally, the player can choose to save the status of the gaming session and return at a later time to the same status as the first gaming session.

Description

FIELD OF THE INVENTION[0001]The present invention relates generally to gaming terminals and, more particularly, to a gaming terminal having a simulated world-building game whereby assets associated with the simulated world can be accumulated and saved at the gaming terminal and can be restored at a subsequent gaming session.BACKGROUND OF THE INVENTION[0002]Gaming machines, such as slot machines, video poker machines, and the like, have been a cornerstone of the gaming industry for several years. Generally, the popularity of such machines with players is dependent on the likelihood (or perceived likelihood) of winning money at the machine and the intrinsic entertainment value of the machine relative to other available gaming options. Where the available gaming options include a number of competing machines and the expectation of winning each machine is roughly the same (or believed to be the same), players are most likely to be attracted to the most entertaining and exciting of the m...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F9/24
CPCG07F17/32G07F17/3239G07F17/3267
Inventor ANDERSON, PETER R.ENGLMAN, ALLON G.HORNIK, JEREMY M.MASTROPIETRO, MICHAEL W.
Owner BALLY GAMING INC