Electronic circle game system
a game system and electronic technology, applied in the field of electronic circle game systems, can solve the problems of underestimating the social benefit of encouraging individuals to come together in circle games and not fully recognized
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[0023]The principles described herein relate to a game input mechanism that includes a light-emitting mechanism that defines multiple input regions for a game in which there are multiple players. Each of the input regions is a portion of the playing surface in which a corresponding player subset is to provide physical input (such as rolling dice, playing cards, or placing game pieces, and so forth) to affect game state. A scanning mechanism scans objects placed within the input regions, while a communication mechanism communicates information regarding the scanned object. The information might, for example, be communicated to affect an electronic game state maintained in another device or distributed across multiple devices.
[0024]Although not required, the game input mechanism may be especially useful in an electronic game system that will be described with respect to FIGS. 1 through 7. After the electronic game system is described in detail, embodiments of the scanning game input m...
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