Electronic gaming machine with architecture supporting a virtual dealer and virtual cards
a virtual dealer and gaming machine technology, applied in the field of electronic gaming machines, can solve the problems of inability to fully appreciate manipulation, time-consuming and labor-intensive manipulation, and the addition of physical cards to the regular cost of playing the game,
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[0050] It should be first understood that in the description of the practices, methods, components, subcomponents and apparatus of the present invention, the examples and specific materials identified are merely exemplary and are not intended to be taken as limits in the practice of the invention. For example, any computer language may be used, any operating system may be used, any commercial or specially designed hardware that can perform the identified functions and provides the described properties can be used, even if the specific component described is or is not a preferred embodiment of the invention.
[0051] A gaming system according to the present invention comprises a table and a dealer “virtual” video display system positioned for view by players seated at the table. The table may seat at least two players up to the amount of players that can be configured about the table and have a view of the dealer video display system. Typically each gaming system will have at least fou...
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