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Online game video recording and playing method

An online game and playback method technology, applied in the field of online game video recording and playback, can solve the problems of large data volume of video files, affecting speed and efficiency, and inconvenience for gamers to record and watch, and achieve easy dissemination, small data volume, Effects for easy recording and playback

Inactive Publication Date: 2015-06-03
BEIJING AMAZGAME AGE INTERNET TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

It can be seen that the technical problem existing in the prior art is that the video file needs to be transmitted during the upload and download process, and the video file has a large amount of data, which has high requirements on the game server, network client and network equipment, which is easy to affect the speed and speed. Efficiency, it is not convenient for players to record and watch online game videos

Method used

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  • Online game video recording and playing method

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Embodiment Construction

[0017] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0018] The video recording and playing method of the online game of the present invention executes the video recording and playing of the online ranger through the game client comprising a message engine and a playback control module. The method includes the following steps:

[0019] (1) At the same time as the online game starts, at the network layer of the client, the message engine receives the message packets sent by the online game server to the client, copies all the message packets sent by the game server, and adds Time stamp for local storage, thus forming a local message flow;

[0020] (2) After the video recording module classifies, compresses and encrypts the stored local message stream, export it as a video file;

[0021] (3) ...

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PUM

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Abstract

The invention discloses an online game video recording and playing method, which has the advantages that a video file has a small data volume, propagation is easy, and the content can be accurately recorded. Content copying according to a time sequence is firstly carried out on message packets reported to a game client by an online game server, and the message packets are then stored to be a video file according to a compression ratio; and the file can be read by the game client, the content is read from the file, a related processing interface of the client is called according to a well-recorded time relationship, and video playing is realized. The online game video recording and playing method is widely applied to the computer filed.

Description

technical field [0001] The invention relates to a video recording and playing method of an online game. Background technique [0002] The modern online game industry is developing rapidly. Compared with stand-alone games, players hope to obtain a full interactive experience in online games. During the game or after the game is over, many players hope to record the video and audio of the game process, so that they can summarize the lack of the game at any time and relive the game experience. [0003] Some online games have realized the video playback function of the game process. For example, "A Game Video Playback Method and Device" (CN1805362A), which discloses a game video playback method and device for transmission and viewing on the network, first set up a video processing server and a video and audio processing device; the video The processing server saves the game video uploaded by the player on the video processing server, and the upload information of the game vi...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N5/76H04L29/06
Inventor 洪晓健
Owner BEIJING AMAZGAME AGE INTERNET TECH CO LTD
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