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45 results about "Game video" patented technology

Intelligent management method for breast cancer rehabilitation training and related equipment

The invention discloses an intelligent management method for breast cancer rehabilitation training and related equipment. The method comprises the following steps: generating rehabilitation game tasks based on breast cancer postoperative rehabilitation training actions, wherein each rehabilitation game task comprises at least one breast cancer postoperative rehabilitation training action; under the condition that the patient user executes the game task, motion sensing game video information including the patient user is collected in real time, and actual game actions of the patient user are recognized based on the motion sensing game video information; and performing comparative analysis on the actual game action and the corresponding preset rehabilitation training action, and quantifying the completion degree of the preset rehabilitation training action of the patient user so as to display the completion degree to the patient user in real time. The problems that the postoperative functional rehabilitation of the breast cancer mainly guides a patient to carry out standardized functional training through a physical therapist, but the training mode is relatively mechanical and lacks real-time feedback and interaction, the subjective participation intention of the patient is not strong, and the rehabilitation compliance is low can be solved.
Owner:TONGJI HOSPITAL ATTACHED TO TONGJI MEDICAL COLLEGE HUAZHONG SCI TECH

Information processing device and game video display method

An information processing device 10 including a function for reproducing a game video in which metadata is assigned, the metadata associating a state value in a game with the time at which the state value is generated. A reception unit 140 receives selection of a game video that a user desires to view at the same time. A video display unit 116 reproduces the plurality of game videos side by side. An information display unit 118 displays information on the state value corresponding to the reproduction time of the plurality of game videos on the basis of the metadata assigned to the plurality of game videos.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Game video playing method and device, equipment and storage medium

ActiveCN116992074BRich playback formatsEasy to promptDigital data information retrievalVideo gamesPersonalizationThe Internet
The application discloses a game video playing method and device, equipment and storage medium, and relates to the technical field of computers and internet. The method comprises the following steps: displaying a video playing interface of a game application program, the video playing interface is a user interface for playing game videos related to the game application program, and a user account is logged in the game application program; displaying preview information of at least one game video, the preview information comprises personalized prompt information determined based on an account label of the user account and content of the game video, and the account label is determined based on historical game behaviors of the user account in the game application program; and playing a first game video in the video playing interface in response to an operation on the first game video in the at least one game video. The application simplifies the playing operation of the user, improves the video watching experience of the user, and also enriches the playing mode of the game video.
Owner:TENCENT TECH (CHENGDU) CO LTD

Game video recording method and device, electronic equipment, storage medium and program product

This invention relates to the field of computer technology and discloses a method, apparatus, electronic device, storage medium, and program product for recording game videos. The method involves acquiring recording data; determining a recording movement trajectory based on the recording data; determining a second movement speed; and controlling a second virtual camera to record a second virtual scene to be recorded according to the recording movement trajectory and the second movement speed to generate a target recorded video. By acquiring recording data and setting a corresponding second movement speed, the problem of difficulty in achieving a smooth and uniform shooting effect due to reliance on manual real-time control by the player during video recording is solved. By setting a second movement speed and re-recording according to the second movement speed and recording data, the virtual camera can move at a reasonable speed through the corresponding acquisition positions of each frame, ensuring a more uniform virtual camera movement speed, solving the problem of video stuttering and jumping, and improving the video viewing experience.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Game video generation method and device, computer program product and electronic equipment

The invention discloses a game video generation method and device, a computer program product and electronic equipment, and relates to the technical field of computers. The method comprises the steps that game assets included in a target game engine are obtained, an event of the target game engine is responded in real time, and the current state of a game is obtained based on the event; determining candidate shots corresponding to the current game state according to the current game state, determining target game assets corresponding to the candidate shots in the game assets, and generating candidate shot segments corresponding to the candidate shots by utilizing the target game assets; determining a target shot fragment sequence based on the candidate shot fragments, instantiating target shot fragments in the target shot fragment sequence to obtain a sequence file, and rendering the sequence file to obtain a target game video; and the visual uniformity of the output video content and the game body is ensured.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

System

An object of the system according to the embodiment is to prevent misjudgment in a sports game.SOLUTION: A system includes a game video analysis unit and a determination unit. The match video analysis unit analyzes the match video in real time. The determination unit performs determination based on an analysis result of the game video analyzed by the game video analysis unit.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

Identifying game video highlights

ActiveUS12594504B2Video gamesHigh heart rateEngineering
A computer game as presented from spectator side may use clusters of marginally high heart rate to infer something interesting occurring on platform, which may be used in turn for video bookmarking highlights, other uses on the platform.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Multi-agent-based game video automatic duplicating method and multi-agent-based game video automatic duplicating system

The invention relates to the technical field of video generation, in particular to a multi-agent-based game video automatic duplicating method and system.The method comprises the steps that firstly, user input information is received, then a preset central coordination layer is adopted to conduct information analysis and retrieval on the user input information, and a task allocation script is generated according to a retrieval result; inputting the task allocation script into a preset agent processing layer so as to allocate a corresponding Agent to execute video attribute configuration, material generation and dubbing / subtitle configuration, obtaining a plurality of execution scripts by using a configuration result, inputting the plurality of execution scripts and user input information into a preset video generation execution layer, and generating a video according to the plurality of execution scripts. And driving a corresponding engine to perform video generation and audio mixing to obtain a rendered video, and finally inputting the rendered video into a preset output layer to perform output or secondary rendering to obtain a game video. Compared with the prior art, the method has the advantages that the game video generated by the method is higher in specificity, better in quality and higher in efficiency.
Owner:GUANGZHOU TAIDONG TECH CO LTD

Game video recording method and related apparatus

Disclosed in the present application are a game video recording method and a related apparatus. The method comprises: a first electronic device receiving a first control parameter, which is set by a user, the first control parameter including one or more of a first playback parameter, a first recording parameter, and a first processing parameter; the first electronic device sending the first control parameter to a first server; the first electronic device sending to the first server first running data of when a first game is performed, the first running data comprising frame data and / or status data; on the basis of the first running data and the first control parameter, the first server generating a first game video; and the first server sending the first game video to the first electronic device. In this way, on the basis of a user's personalized requirement for a game video recording effect, a recorded game video can be generated on a cloud side, thereby reducing the load and energy consumption of an end side caused by game video recording, and improving the game experience on the end side.
Owner:HUAWEI TECH CO LTD

System

An object of the system according to the embodiment is to automatically extract a super play from a sports game video and generate a digest moving image.SOLUTION: A system according to an embodiment includes a video analysis unit, a play extraction unit, and a moving image generation unit. The video analysis unit analyzes the game video. The play extraction unit extracts a super play from the game video analyzed by the video analysis unit. The moving image generation unit generates a digest moving image based on the super play extracted by the play extraction unit.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

Game event prediction method and device, equipment and storage medium

The invention relates to the technical field of video processing, and discloses a game event prediction method and device, equipment and a storage medium. The game event prediction method comprises the following steps: receiving a game video to be predicted, wherein the game video comprises a game live video or a game video; extracting a plurality of pieces of battle state data corresponding to each time slice in the game video, and splicing the battle state data after vectorization processing into a battle state vector; constructing a battle state vector sequence corresponding to each time point based on the battle state vectors of the plurality of continuous time slices; and inputting each battle state vector sequence into a pre-trained game event prediction model for processing, and outputting an outbreak probability vector including types and positions of various game events in the future. The resource consumption of game event prediction is reduced, and the game event prediction efficiency and accuracy are improved.
Owner:GUANGZHOU HUYA TECH CO LTD

Varying just noticeable difference (JND) threshold or bit rates for game video encoding based on power saving requirements

Techniques are described for reducing latency in computer game network streaming using a machine learning (ML) model to determine an optimal bite rate / frame rate / resolution for encoding the video of the computer game to satisfy a just noticeable difference (JND) threshold while minimizing the amount of data being sent.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

System and method for finding an open space to provide an offensive pass suggestion

A system and method for discovering a space to provide an attacking pass suggestion, by training a space analysis model with historical game videos, and using the trained space analysis model to determine a space position in a target game video, determining a pass direction of a ball holder in the target game video, and generating a pass suggestion when the pass direction does not match the space position, can provide an opportunity for players to fully understand and apply tactics, and achieve the technical effect of providing a teaching mode that experiences the game process and provides feedback.
Owner:SQ TECH (SHANGHAI) CORP +1

Multi-modal game video summarization

Video (416) and audio (414) from a computer simulation are processed by a machine learning engine (202) to identify (204) candidate segments of the simulation for use in a video summary of the simulation. Text input (410) is then used to reinforce whether a candidate segment should be included in the video summary.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Method and apparatus for generating heat video, storage medium and electronic device

The present disclosure provides a heat video generation method, a heat video generation device, a computer storage medium and an electronic device, and relates to the technical field of game videos. The heat video generation method comprises the following steps: obtaining an initial heat video, performing video content analysis on the initial heat video to obtain a plurality of heat point dimension information; performing fusion processing on a heat video in which the sum of the heat of at least one same heat point dimension information in the initial heat video is greater than a preset heat value to obtain an intermediate heat video; generating a target heat video corresponding to the video identifier from the corresponding game based on the video identifier of the intermediate heat video, to obtain a new heat video. The present disclosure can improve the number of heat videos and the richness of video content.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Information processing method and device in game, electronic equipment and storage medium

The application provides an information processing method and device in a game, electronic equipment and a storage medium, wherein the method comprises: in response to a triggering operation of a game video, monitoring the playing progress of the game video; in response to the playing progress matching a triggering progress of a target game element in at least one game element, displaying an interactive control corresponding to the target game element on a graphical user interface; and in response to a first touch operation on the interactive control corresponding to the target game element, executing a jump instruction of the target game element to jump to a display interface corresponding to the target game element. The player can instantly interact with the content of interest during the process of watching the game video, the cognitive load of the player is reduced, and the interactive control corresponding to the target game element matching the playing progress can be displayed, which can correspond to the current playing content of the video, thereby improving the player experience.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Data processing method and apparatus, device and storage medium

Provided are a data processing method and apparatus, a device and a storage medium. The method includes: acquiring a first live streaming video stream of a first live streaming user and a second live streaming video stream of a second live streaming user; merging the first live streaming video stream and the second live streaming video stream into a game video stream; and sending the game video stream to a viewing user to live stream a target game.
Owner:DOUYIN VISION CO LTD

Control system, information system, information processing method, and computer-readable recording medium

A control system includes: one or more memories configured to store instructions; and one or more processors communicatively connected to the one or more memories and configured to execute the instructions to: acquire status data indicative of a status of a game from a game system configured to progress the game played by one or more players; generate commentary information to be played by a terminal apparatus to which a game video representative of the status of the game is delivered, the commentary information being to be played in conjunction with the game video; and use the status data and setting data specifying a commentary condition to generate the commentary information on the status of the game under the commentary condition.
Owner:KONAMI DIGITAL ENTERTAINMENT CO LTD

Projection lamp game implementation method and device, electronic equipment, storage medium and vehicle

This application relates to the field of vehicle technology and discloses a method, device, electronic device, storage medium, and vehicle for implementing a projection lamp game. The method includes: responding to a user's game command, loading game rules and projecting a game interface within a preset area around the vehicle; after the game starts, capturing a real-time video stream of the user's game; acquiring the user's posture attributes in real-time based on the game video stream; and implementing the projection lamp game according to the user's posture attributes and the game rules. This application, by projecting a game interface within a preset area around the vehicle, enables car owners to enjoy an immersive outdoor entertainment experience during fragmented time, breaking the traditional limitations of in-vehicle entertainment which is confined to the in-vehicle environment, and significantly enhancing the added value and user stickiness of smart cars. Implementing the projection lamp game based on user posture attributes and game rules, using the user's natural posture as the interaction method, eliminates the need for additional handheld devices, lowers the barrier to entry for the game, and improves the user's driving experience.
Owner:CHINA FAW CO LTD

System

A system is provided.SOLUTION: A system, comprising: means for receiving game video; means for extracting frames from the received game video; means for analyzing the extracted frames and generating play improvements; means for receiving player personalized data; means for analyzing the received player mental data and providing mental care advice; means for analyzing the received player physical data and generating a training plan; means for analyzing the received player nutritional data and providing a dietary plan; and means for integrating and presenting the generated improvements, mental care advice, training plan, and dietary plan to the player.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

A video sharing method and device, electronic equipment and storage medium

The application discloses a video sharing method and device, electronic equipment and a computer readable storage medium. Embodiments of the application display a game video sharing message of a sharing object on a graphical user interface. The game video corresponding to the game video sharing message contains a marked video segment. In response to a video segment selection operation, a target video segment is determined from the marked video segment. The target video segment in the game video is played. Embodiments of the application can reduce the effort cost of sharing highlights in a game video.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Auto capturing of computer game video to generate additional video

A computer game video may be automatically captured and used for generating additional video related to gaming which can be beneficial to both game developers and to players. For example, automatically captured game video may be used for debugging and development purposes so that problematic portions of computer games are altered to remove the problems by generating new video versions of the games. In addition or alternatively, portions of games may be automatically captured and used to generate videos exhibiting special or extraordinary gaming performance.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Server, electronic device and game film processing method thereof

The invention provides a server, an electronic device and a game film processing method thereof. The processing method of the game film of the electronic device comprises the following steps. A game film is recorded, and a plurality of game events in the game film are recorded. And editing the plurality of game events of the game film into a game course. Storing the game course of the game film and related information as film information; establishing an anti-counterfeiting label of the game film and the film information; judging whether the game film meets at least one screening condition or not according to a screening configuration file; if the game film meets at least one screening condition, judging whether the electronic device obtains a film uploading permission token or not; if the electronic device obtains the film uploading permission token, the game film, the film information and the anti-counterfeiting label are uploaded to the server;
Owner:ACER INC

System

An object of the system according to the embodiment is to automatically extract a specific scene from a game video.SOLUTION: A system according to an embodiment includes a tutorial video learning unit, a game video analysis unit, and a scene extraction unit. The tutorial video learning unit learns a tutorial video. The match video analysis unit analyzes the match video on the basis of the feature learned by the tutorial video learning unit. The scene extraction unit extracts a scene matching the learned feature from the game video analyzed by the game video analysis unit.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

Game audio and video synchronization test method and terminal

The invention discloses a game audio and video synchronization test method and terminal, and the method comprises the steps: collecting a game audio signal and a game video signal, extracting the audio time sequence characteristics of the game audio signal, and extracting the video time sequence characteristics of the game video signal; and extracting the audio intensity of the audio time sequence characteristics and the game operation intensity of the video time sequence characteristics at the same time, and further obtaining a game audio and video synchronization test result according to the matching relationship between the audio intensity and the game operation intensity. In this way, whether the current sound effect is matched with the game operation intensity or not can be determined according to the matching relation between the audio intensity in the audio and the game operation intensity in the video, and if not, it can be judged that the current audio and video are asynchronous; according to the method, the logic dislocation problem of the operation and the sound effect in the dynamic game scene (such as skill special effects in game pictures and fast switching pictures) can be identified, and the synchronous test precision and efficiency of game audios and videos in the dynamic game scene are effectively improved.
Owner:FUJIAN TQ DIGITAL

Gameplay video system and method

A game is executed (e.g. on a games console or cloud gaming server) and executed game video is transmitted to a client device (e.g. tablet, mobile phone) operated by a game player. Game execution comp
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

A game video encoding method, device, equipment and storage medium

The application discloses a game video coding method and device, equipment and storage medium, relates to the technical field of video coding, and comprises the following steps: obtaining a target game video to be coded, determining each target chroma block group of the target game video; determining each chroma component residual block corresponding to each chroma block in each target chroma block group, and determining each target chroma component residual block group based on each chroma component residual block; determining the target difference degree between each chroma component residual block in each target chroma component residual block group based on the target component inter-transformation rule of the chroma residual joint coding technology; determining the target difference degree threshold based on the target quantization parameter, and determining whether the target difference degree corresponding to each target chroma component residual block group is less than the target difference degree threshold; determining the target coding technology corresponding to each chroma component residual block based on each determination result, and coding each chroma component residual block based on the target coding technology. The application can improve the efficiency and accuracy of game video coding.
Owner:MALANSHAN AUDIO & VIDEO LABORATORY

Picture information frame supplementing method of handheld device and handheld device

The application provides a frame filling method for picture information of a handheld device and the handheld device, and solves the technical problem of frame drop phenomenon of game video of the handheld device game in the prior art, which affects the overall fluency of the game video and reduces the experience of the user. The frame filling method for picture information of the handheld device provided by the application, when a user experiences a game on the handheld device, when the rendering frame rate of the picture information is less than the screen refresh rate, the motion vector information of a transition frame picture is determined according to the first two frame pictures of the current frame picture information and influencing factors, the motion vector information of the transition frame picture is rendered, the transition frame picture information is generated, and the transition frame picture information is inserted between the current frame picture information and the next frame picture information, so that the frame filling of the picture information seen by the user is realized, the probability of dizziness of the user when experiencing the game is reduced, the overall fluency of the video is improved, and the experience of the user is improved.
Owner:PIMAX TECH (SHANGHAI) CO LTD

Information interaction method and device, electronic equipment and storage medium

The embodiment of the invention provides an information interaction method and device, electronic equipment and a storage medium. The method comprises the steps of responding to playing of game video data shared by a second user triggered by a first user, and generating a video playing interface, the game video data including key operation behavior data burying points of the second user; playing back a game picture generated based on the game video data in the video playing interface; when the key operation behavior data burying point is played, pausing playing the game picture; and receiving a simulation operation input by the first user, simulating the key operation behavior based on the simulation operation, and generating a corresponding game picture. Through an operation data burying point and play control linkage mechanism, interaction of a playback process is realized, audiences can accurately reproduce original operation through simulation operation, and the problem of low learning efficiency caused by passive watching is solved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Changing minimal defectivity (JND) threshold or bitrate for game video coding

Techniques are described that use a machine learning (ML) model (402) to determine (606, 608) an optimal bit rate / frame rate / resolution for encoding computer game video to meet a minimum difference of perceptibility (JND) threshold while minimizing the amount of data transmitted, thereby reducing computer game network streaming delay.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC