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88 results about "Game video" patented technology

Method and system for extracting athlete data in match video, electronic equipment and medium

The embodiment of the invention provides a method and system for extracting athlete data in a match video, electronic equipment and a medium, and belongs to the field of computer vision and sports data analysis. The method comprises the following steps: acquiring a match video, performing target detection on athletes in the video, and determining a target athlete; tracking the target athlete by using a DeepSORT algorithm to obtain the appearance description of the target athlete according with the motion information; and recognizing the action of the target athlete by using a SlowFast algorithm to obtain the movement behavior data of the target athlete. According to the method, the tracks and the positions of the athletes can be obtained in real time through video positioning and tracking in combination with DeepSORT and SlowFast algorithms, the efficiency is high, and accurate data support can be provided for sports competition analysis, tactical formulation and athlete training by recognizing the positions of the athletes on the ground and analyzing motion behavior data between the athletes.
Owner:SHANDONG LUNENG SOFTWARE TECH

Use of machine learning to transform screen renders from the player viewpoint

Machine learning is used to transform screen renders from the viewpoint of the player's character to be from the viewpoint of other non-player characters (NPC) in the room. One or more neural networks are trained using game images captured during a human play session, and then subsequently the neural networks are used to create realistic video from the NPC viewpoints. To avoid rendering multiple viewpoints simultaneously, a single viewpoint is rendered, and neural networks are used to transform it for the viewpoints of other NPCs in the area. A group of NPCs may be treated as a batch and a single viewpoint transformed to multiple viewpoints in a single inference pass. For cloud gaming the game video can be rendered / sent immediately for the player but the actions of the NPCs are delayed for a frame while the neural network generates the behavior.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Intelligent table tennis ball transmitter

The invention discloses an intelligent table tennis ball transmitter, which relates to the technical field of table tennis balls and comprises a video image processing module, a video image recognition module, a training model, a transmitting parameter management system, an image acquisition module, a table tennis ball falling point and track recognition module and a transmitting device. According to the table tennis ball launching machine, launching and rotation of a ball are controlled through the airflow technology, different table tennis ball running paths and falling points are simulated, and targeted training of athletes can be achieved by simulating ball serving of opponents through competition videos and analysis.
Owner:HUIZHOU UNIV

Decoding regions of interest in computer game video first while concealing missing parts using multiple decoders

Techniques are described for reducing latency in computer game network streaming by using plural encoders and decoders, with one encoder-decoder pair being used for regions of interest (ROI) in the video and being given priority in transmitting and rendering over background video that is processed by another encoder / decoder pair.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Intelligent management method for breast cancer rehabilitation training and related equipment

The invention discloses an intelligent management method for breast cancer rehabilitation training and related equipment. The method comprises the following steps: generating rehabilitation game tasks based on breast cancer postoperative rehabilitation training actions, wherein each rehabilitation game task comprises at least one breast cancer postoperative rehabilitation training action; under the condition that the patient user executes the game task, motion sensing game video information including the patient user is collected in real time, and actual game actions of the patient user are recognized based on the motion sensing game video information; and performing comparative analysis on the actual game action and the corresponding preset rehabilitation training action, and quantifying the completion degree of the preset rehabilitation training action of the patient user so as to display the completion degree to the patient user in real time. The problems that the postoperative functional rehabilitation of the breast cancer mainly guides a patient to carry out standardized functional training through a physical therapist, but the training mode is relatively mechanical and lacks real-time feedback and interaction, the subjective participation intention of the patient is not strong, and the rehabilitation compliance is low can be solved.
Owner:TONGJI HOSPITAL ATTACHED TO TONGJI MEDICAL COLLEGE HUAZHONG SCI TECH

Commentary video generation method and apparatus, server, and storage medium

A commentary video generation method and apparatus, server, and storage medium. The method includes: obtaining a game instruction frame, the game instruction frame including at least one game operation instruction, and the game operation instruction being used for controlling a virtual object; generating a commentary data stream based on the game instruction frame, the commentary data stream including at least one piece of commentary audio describing a game event, and the game event being triggered during the virtual object performing the in-game behavior; rendering a game screen based on the game instruction frame to generate a game video stream, the game video stream including at least one game video frame; and combining the commentary data stream with the game video stream, the game video frame and the commentary audio corresponding to the same game event in the commentary video stream being aligned in time.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Information processing device and game video display method

An information processing device 10 including a function for reproducing a game video in which metadata is assigned, the metadata associating a state value in a game with the time at which the state value is generated. A reception unit 140 receives selection of a game video that a user desires to view at the same time. A video display unit 116 reproduces the plurality of game videos side by side. An information display unit 118 displays information on the state value corresponding to the reproduction time of the plurality of game videos on the basis of the metadata assigned to the plurality of game videos.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Information system, information processing method, and program

To promote the viewing of game videos by a large number of users.SOLUTION: An information system 100 includes a video distribution unit 111 that transmits video data for displaying a distribution video including a game image showing the status of a game played by one or more players P to a plurality of terminal devices 30, a condition setting unit 112 that sets setting conditions for the game in response to an instruction from a user U of one or more of the plurality of terminal devices 30, a game control unit 211 that controls the game, a condition determination unit 212 that determines whether or not the setting conditions in the game are satisfied, and a reward imparting unit 213 that imparts a reward to a user who has specified the setting conditions among the plurality of users U when a reward condition including the satisfaction of the setting conditions is satisfied.SELECTED DRAWING: Figure 4
Owner:KONAMI DIGITAL ENTERTAINMENT CO LTD

Game recording method and device, electronic equipment and storage medium

The invention provides a game recording method and device, electronic equipment and a storage medium, and relates to the technical field of computers.The method comprises the steps that a first virtual environment picture of game match is displayed on a graphical user interface; in response to the lens configuration operation, at least one recording window is created on the graphical user interface, each recording window is associated with a corresponding virtual recording lens, and each virtual recording lens has a corresponding second observation view angle; each recording window is used for displaying a second virtual environment picture obtained by observing the virtual scene by the corresponding virtual recording lens at a second observation view angle; and in response to the recording start instruction, controlling each virtual recording lens to record the virtual scene so as to obtain a game video. By adopting the game recording method and device, the electronic equipment and the storage medium, the problems of low video recording efficiency and poor recording effect in the existing game video recording process are solved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Game video playing method and device, equipment and storage medium

ActiveCN116992074BRich playback formatsEasy to promptDigital data information retrievalVideo gamesPersonalizationThe Internet
The application discloses a game video playing method and device, equipment and storage medium, and relates to the technical field of computers and internet. The method comprises the following steps: displaying a video playing interface of a game application program, the video playing interface is a user interface for playing game videos related to the game application program, and a user account is logged in the game application program; displaying preview information of at least one game video, the preview information comprises personalized prompt information determined based on an account label of the user account and content of the game video, and the account label is determined based on historical game behaviors of the user account in the game application program; and playing a first game video in the video playing interface in response to an operation on the first game video in the at least one game video. The application simplifies the playing operation of the user, improves the video watching experience of the user, and also enriches the playing mode of the game video.
Owner:TENCENT TECH (CHENGDU) CO LTD

Game video recording method and related apparatus

Disclosed in the present application are a game video recording method and a related apparatus. The method comprises: a first electronic device receiving a first control parameter, which is set by a user, the first control parameter including one or more of a first playback parameter, a first recording parameter, and a first processing parameter; the first electronic device sending the first control parameter to a first server; the first electronic device sending to the first server first running data of when a first game is performed, the first running data comprising frame data and / or status data; on the basis of the first running data and the first control parameter, the first server generating a first game video; and the first server sending the first game video to the first electronic device. In this way, on the basis of a user's personalized requirement for a game video recording effect, a recorded game video can be generated on a cloud side, thereby reducing the load and energy consumption of an end side caused by game video recording, and improving the game experience on the end side.
Owner:HUAWEI TECH CO LTD

Game video recording method and device, electronic equipment, storage medium and program product

This invention relates to the field of computer technology and discloses a method, apparatus, electronic device, storage medium, and program product for recording game videos. The method involves acquiring recording data; determining a recording movement trajectory based on the recording data; determining a second movement speed; and controlling a second virtual camera to record a second virtual scene to be recorded according to the recording movement trajectory and the second movement speed to generate a target recorded video. By acquiring recording data and setting a corresponding second movement speed, the problem of difficulty in achieving a smooth and uniform shooting effect due to reliance on manual real-time control by the player during video recording is solved. By setting a second movement speed and re-recording according to the second movement speed and recording data, the virtual camera can move at a reasonable speed through the corresponding acquisition positions of each frame, ensuring a more uniform virtual camera movement speed, solving the problem of video stuttering and jumping, and improving the video viewing experience.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Game screen recording method, device, electronic device and storage medium

The present application provides a game screen recording method, device, electronic device and storage medium, and relates to the field of game technology. The method includes: responding to a time selection operation input by a user on a graphical user interface, determining a target screen recording time period for the game, the end time of the target screen recording time period being the current time or a historical time before the current time, and the start time of the target screen recording time period being a historical time before the end time; responding to a confirmation operation input by a user for the target screen recording time period, generating a game video for the target screen recording time period. This solution allows users to select the game process of the time period of interest for screen recording, effectively improving the user's game screen recording experience. In addition, it can effectively avoid the occupation of storage space by unnecessary game videos recorded during one-click screen recording, thereby improving the space utilization rate of the device.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Game video generation method and device, computer program product and electronic equipment

The invention discloses a game video generation method and device, a computer program product and electronic equipment, and relates to the technical field of computers. The method comprises the steps that game assets included in a target game engine are obtained, an event of the target game engine is responded in real time, and the current state of a game is obtained based on the event; determining candidate shots corresponding to the current game state according to the current game state, determining target game assets corresponding to the candidate shots in the game assets, and generating candidate shot segments corresponding to the candidate shots by utilizing the target game assets; determining a target shot fragment sequence based on the candidate shot fragments, instantiating target shot fragments in the target shot fragment sequence to obtain a sequence file, and rendering the sequence file to obtain a target game video; and the visual uniformity of the output video content and the game body is ensured.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

System

An object of the system according to the embodiment is to prevent misjudgment in a sports game.SOLUTION: A system includes a game video analysis unit and a determination unit. The match video analysis unit analyzes the match video in real time. The determination unit performs determination based on an analysis result of the game video analyzed by the game video analysis unit.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

Game video playback

In a method for playing a first game video, a video playing interface is displayed in a game application. Preview information of at least one game video of a game video library is displayed. The preview information includes description information that is determined based on an account tag of a user account and content of the first game video from the at least one game video. The account tag is determined based on game play activity information of the user account associated with the game application. Based on a user operation performed on the first game video from the at least one game video, the first game video is played in the video playing interface. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are also contemplated.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Method and apparatus for adjusting video progress, computer device and storage medium

The present disclosure provides a method for adjusting a video progress. A global thumbnail map is provided on a video playback interface. A game video including a virtual object running on a virtual race track is displayed on the video playback interface. A thumbnail map for the virtual race track is displayed on the video playback interface. A target playback progress of a game video is determined in response to a location selection operation on the thumbnail map, and on the basis of a target location selected by the location selection operation. A playback progress of the game video is adjusted to the target playback progress.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Identifying game video highlights

A computer game as presented from spectator side may use clusters of marginally high heart rate to infer something interesting occurring on platform, which may be used in turn for video bookmarking highlights, other uses on the platform.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Encoding / transmitting only y-channel data in computer game video

Techniques are described for delivering video such as computer game video over a network with minimal latency by converting (300) the video to Y-U-V video and then sending (302) only the luminance data (Y-channel) to end users. Color can be reconstructed (402) on the receiver end using color tables and / or machine learning.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC +1

Multi-agent-based game video automatic duplicating method and multi-agent-based game video automatic duplicating system

The invention relates to the technical field of video generation, in particular to a multi-agent-based game video automatic duplicating method and system.The method comprises the steps that firstly, user input information is received, then a preset central coordination layer is adopted to conduct information analysis and retrieval on the user input information, and a task allocation script is generated according to a retrieval result; inputting the task allocation script into a preset agent processing layer so as to allocate a corresponding Agent to execute video attribute configuration, material generation and dubbing / subtitle configuration, obtaining a plurality of execution scripts by using a configuration result, inputting the plurality of execution scripts and user input information into a preset video generation execution layer, and generating a video according to the plurality of execution scripts. And driving a corresponding engine to perform video generation and audio mixing to obtain a rendered video, and finally inputting the rendered video into a preset output layer to perform output or secondary rendering to obtain a game video. Compared with the prior art, the method has the advantages that the game video generated by the method is higher in specificity, better in quality and higher in efficiency.
Owner:GUANGZHOU TAIDONG TECH CO LTD

Capturing computer game output in rendering process to access 2d to 3D conversion, access and other

Once a complete image is made up, important information related to image generation, such as computer game video generation, may be lost. To avoid this, a customized capture script (600) is created for a computer game to specify (502) what is captured (504) for future use during rendering of game video frames, such as a frame buffer (400), a depth buffer (402), a template buffer (404), etc. The script also specifies when to record data during frame rendering. By capturing data at an intermediate frame, the relative distance between object boundaries and objects on the screen can be inferred. This information may be used (506) for 2D to 3D conversion, object coloring to increase contrast, object highlighting, and the like.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Game video recording method and related apparatus

Disclosed in the present application are a game video recording method and a related apparatus. The method comprises: a first electronic device receiving a first control parameter, which is set by a user, the first control parameter including one or more of a first playback parameter, a first recording parameter, and a first processing parameter; the first electronic device sending the first control parameter to a first server; the first electronic device sending to the first server first running data of when a first game is performed, the first running data comprising frame data and / or status data; on the basis of the first running data and the first control parameter, the first server generating a first game video; and the first server sending the first game video to the first electronic device. In this way, on the basis of a user's personalized requirement for a game video recording effect, a recorded game video can be generated on a cloud side, thereby reducing the load and energy consumption of an end side caused by game video recording, and improving the game experience on the end side.
Owner:HUAWEI TECH CO LTD

Game video processing method, device, storage medium and electronic device

The present disclosure provides a game video processing method, device, computer-readable storage medium and electronic device, and relates to the field of computer technology. The game video processing method includes: obtaining a game video clip corresponding to a target game event in a game match; in response to a selection operation of the game video clip, determining a game video clip to be processed from the game video clip; based on a target game character controlled by a player in the game match, determining a video display template matching the target game character; and processing the game video clip to be processed using the video display template to generate a target video. The present disclosure enhances the personalization of the target video generated by the game video processing method and improves the user experience.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Server device, control method for server device, distribution system, and recording medium

The program recorded in the recording medium can communicate with a game device capable of executing a game, and is characterized in that a processor of a server device that distributes videos to a terminal device acts as: an acquisition unit that acquires video information indicating a game video regarding the game from the game device; and a distribution unit that distributes the game video indicated by the video information to the terminal device, wherein when the game device generates specific information indicating that the game video is a specific video, and when the acquisition unit has acquired the video information and the specific information from the game device, the distribution unit distributes a specific advertisement regarding a specific product associated with the specific video to the terminal device.
Owner:KONAMI DIGITAL ENTERTAINMENT CO LTD

System

An object of the system according to the embodiment is to automatically extract a super play from a sports game video and generate a digest moving image.SOLUTION: A system according to an embodiment includes a video analysis unit, a play extraction unit, and a moving image generation unit. The video analysis unit analyzes the game video. The play extraction unit extracts a super play from the game video analyzed by the video analysis unit. The moving image generation unit generates a digest moving image based on the super play extracted by the play extraction unit.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

Game trial method and device, computer-readable storage medium, and electronic device

The present disclosure relates to a game trial method, a device, a computer-readable storage medium, and an electronic device in the field of computer technology. The method includes: receiving character data corresponding to a target character obtained by a trial server according to a trial request for the target character; generating current game data based on the character data, and generating a game video stream corresponding to the target character through the current game data; marking the current game data to generate marked data, and sending the marked data to the trial server so that the trial server generates a trial link according to the marked data; in response to a click on the trial link by the current user, sending the game video stream to the trial server according to the trial link, and realizing the trial of the target character through the game video stream. The present disclosure simplifies the game trial process and improves the user's trial experience.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Game event prediction method and device, equipment and storage medium

The invention relates to the technical field of video processing, and discloses a game event prediction method and device, equipment and a storage medium. The game event prediction method comprises the following steps: receiving a game video to be predicted, wherein the game video comprises a game live video or a game video; extracting a plurality of pieces of battle state data corresponding to each time slice in the game video, and splicing the battle state data after vectorization processing into a battle state vector; constructing a battle state vector sequence corresponding to each time point based on the battle state vectors of the plurality of continuous time slices; and inputting each battle state vector sequence into a pre-trained game event prediction model for processing, and outputting an outbreak probability vector including types and positions of various game events in the future. The resource consumption of game event prediction is reduced, and the game event prediction efficiency and accuracy are improved.
Owner:GUANGZHOU HUYA TECH CO LTD

Varying just noticeable difference (JND) threshold or bit rates for game video encoding based on power saving requirements

Techniques are described for reducing latency in computer game network streaming using a machine learning (ML) model to determine an optimal bite rate / frame rate / resolution for encoding the video of the computer game to satisfy a just noticeable difference (JND) threshold while minimizing the amount of data being sent.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC

Decoding regions of interest in computer game video first while concealing missing parts using multiple decoders field

Techniques are described for reducing latency in computer game network streaming by using plural encoders and decoders, with one encoder-decoder pair (304 / 400) being used for regions of interest (ROI) in the video and being given priority in transmitting and rendering over background video that is processed by another encoder / decoder pair.
Owner:SONY INTERACTIVE ENTERTAINMENT LLC +1

System and method for finding an open space to provide an offensive pass suggestion

A system and method for discovering a space to provide an attacking pass suggestion, by training a space analysis model with historical game videos, and using the trained space analysis model to determine a space position in a target game video, determining a pass direction of a ball holder in the target game video, and generating a pass suggestion when the pass direction does not match the space position, can provide an opportunity for players to fully understand and apply tactics, and achieve the technical effect of providing a teaching mode that experiences the game process and provides feedback.
Owner:SQ TECH (SHANGHAI) CORP +1