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146 results about "Game video" patented technology

Systems and methods of serving game video

A multiplayer game is supported by a backend game server and a plurality of clients configured to communicate over a computing network such as the internet. Images for display on the clients are at least partially rendered by the backend game server and then delivered in an at least partially rendered form to the clients. At the clients the delivered images may be further rendered and are displayed to a player of the game. The displayed images optionally include images of real-world objects.
Owner:SONY INTERACTIVE ENTRTAINMENT LLC

Cloud-based multi-player gameplay video rendering and encoding

Generating in real-time multiple gameplay videos in a cloud computing network of a mobile game played on multiple mobile devices is disclosed. A cloud-based video system of the cloud computing network receives gameplay state information of the mobile game played on the multiple mobile devices, where the gameplay state information associated with a mobile device describes the states of the mobile game while the game is played on the mobile device. The video system generates a gameplay map comprising the gameplay observed by the multiple mobile devices. Responsive to a viewer or a virtual director selecting the gameplay associated with a mobile device, the video system generates a gameplay video of the mobile game associated with the mobile device based on encoded audio frames and video frames of the mobile game played on the mobile device.
Owner:GOOGLE LLC

In-room gaming

A method for in-room gaming suitable for cruise ships and remote hotels allows players to play electronic games of skill or chance on their room TV or on any other available TV. Players may interact with the games via an input device as simple as a standard telephone or as powerful as a palm-sized WiFi device fitted with a credit card reader. The method and system need not require any rewiring of the room and leverages on any data service already in place, such as an individual telephone line, a wired or Wifi local area network. The in-room gaming system may include a central gaming server that generates the game video rendering for each player, the video being streamed or otherwise provided to the associated TV via an individual TV channel, thereby enabling rich, powerful and secure gaming while reducing maintenance costs and preventing obsolescence. In-room players may enjoy the flexibility to wager from any available television and may use the in-room gaming system to build relationships and social networks with other players if they desire.
Owner:IGT

Game video playback control method and method and device for generating segment information thereof

The invention discloses a play control method of a competition video, and a generation method and device for clip information of the competition video. The generation method of the clip information of the competition video comprises the following steps of: obtaining score information in the competition video; detecting whether the score information changes; when the score information changes, extracting score data and time data in the competition video, wherein the time data is corresponding to the score data; and generating the clip information comprising the score data and the time data. With the methods and the device, the play control method of the competition video can meet the requirements of users.
Owner:央视国际网络有限公司

Live-broadcast processing method, device and equipment as well as storage medium

The embodiment of the invention discloses a live-broadcast processing method, device and equipment as well as a storage medium. The method comprises the following steps: combining a game video image of a live-broadcast room which corresponds to a anchor end user and anchor head portrait video images of two or more sides to generate merged display images when the operation that the anchor end userinputs and is confirmed to enter a PK mode is detected; obtaining audio flow of two or more sides, and synthesizing the audio flow of two or more sides into audio mixed flow; pushing the merged display images and the audio mixed flow to an audience end of a watching live-broadcast room for allowing the audience end to display the merged display images and play the audio mixed flow. With the adoption of the technical scheme of the invention, degree of participation of the user can be improved, a usage rate of the user can be increased, interestingness of the user is improved, and liveness of the user is improved.
Owner:GUANGZHOU HUYA INFORMATION TECH CO LTD

Six-card poker game

A live casino operated tables, games, video games, automated games with live players, or by having a dealer or banker provided with a casino table poker game utilizes at least one deck of playing cards, the game comprising: each player placing at least one wager to participate in the casino game; dealing a first number of cards to a dealer as a banker's hand, the first number of cards being greater than the number of cards to be used in determination of a poker rank hand for the banker's hand; dealing a second number of cards to each player, the second number of cards being greater than the number of cards to be used in determination of a poker rank hand for each player; the dealer discarding at least one card from the banker's hand to form a resulting single dealer hand; each player discarding at least one card to form a resulting player's hand for each player, wherein the number of cards in resulting player's hands and the resulting banker's hand are equal; and resolving each player hand against the banker's hand according to predetermined game rules. The initial player's wagers must be at least matched with a Game Bet (or play bet of 1× or more of the Ante) to remain in the game after players have received their cards. The Game Bet multiple is selected by the player. The game may be a live table game or part of an interactive gaming system.
Owner:BALLY GAMING INC

Upper limb rehabilitation training system by using augmented reality technology

InactiveCN102908772AIncreasing economic pressureEasy to useSport apparatusLive actionUpper limb rehabilitation
Provided is an upper-limb rehabilitation training system by using augmented reality technology. A patient holds a training device with labels by hands to perform a rehabilitation training of an upper-limb movement function in a way of augmented reality game. The upper-limb rehabilitation training system by using the augmented reality technology comprises a video acquisition module, an augmented reality registering tracking module, a rehabilitation game algorithm module, a three-dimensional model module, a live-action fusion module, a user data module and a therapist module. The video acquisition module acquires live-action videos of rehabilitation training of the patient in real time, and the augmented reality registering tracking module identifies the labels and calculates parameters of the live-action videos. The rehabilitation game algorithm module provides augmented reality rehabilitation training games. The user data module saves recorded training data of the patient. The three-dimensional model module stores a three-dimensional model of a virtual object. The live-action fusion module fuses the virtual object with a reality scene to generate augmented reality rehabilitation game video information. By the aid of the upper-limb rehabilitation training system, enjoyment of the rehabilitation training of the upper-limb movement function is increased. The upper-limb rehabilitation training system is low in cost and easy to use.
Owner:SOUTHEAST UNIV

Game video clipping method and device

The invention relates to the field of video processing, in particular to a game video clipping method and device. The method comprises the steps of recording a game video according to a received recording request, and obtaining game data of the recorded game video; identifying game events corresponding to highlights from the game video according to the obtained game data and obtained clipping ruleinformation, wherein the obtained clipping rule information at least comprises the game events corresponding to the highlights and clipping time; determining starting time and ending time of the highlights in the game video according to the clipping time and the identified game events; and clipping the game video according to the starting time and the ending time of the highlights in the game video. In the way, the highlights are intelligently identified according to the game data and the clipping rule information, and then automatic clipping of the game video is achieved, so that the operation of a user is reduced, a more convenient mode is provided for the user to clip and share the game video, and the usage experience of the user is improved.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Method for identifying wonderful shots as to badminton game video

The invention relates to a method for identifying wonderful shots as to a badminton game video. High-level semantic analysis of a badminton game video is carried out under the premise of finding out all whole game shots in the badminton game video. Sportsmen are detected and tracked at the stage of high-level semantic analysis; the actions, the amount of exercise and the game time of each round of the sportsmen are analyzed, and the wonderful degree, namely a weighted average value of the following four factors including the amount of exercise, ball saving times identified by the outlines of the sportsmen, smash times identified by the outlines of the sportsmen, and the smash times identified by an angle point movement track, and a few of shots with the maximal wonderful degree are selected as the highlight shots.
Owner:CHANGCHUN YIHANG INTELLIGENT TECH CO LTD

Video recording device and method

The invention provides a video recording device and method. The video recording device and method are applied to a host of a user. The video recording device comprises a DLL injection unit, an interface establishment unit, a function replacement unit and a function call unit. The DLL injection unit is used for injecting a DLL into a target process, wherein the DLL comprises a video capture DLL. The interface establishment unit is used for establishing a Direct device interface. The function replacement unit is used for replacing a drawing function in the target process with an address of an image capture function in the video capture DLL. The function call unit is used for calling the image capture function to acquire pixel data of an image to be drawn in a background buffering process before the drawing function is called by the target process every time. Compared with the prior art, the video recording device and method have the advantages that API HOOK can be conducted on drawing functions of various Direct versions, as a result, image data on a display card can be acquired, the purpose of reducing resource consumption of a CPU, an internal storage and the like is achieved when full-screen game video is recorded, and better service experience is provided.
Owner:北京花房科技有限公司

Identifying And Extracting Video Game Highlights Based On Audio Analysis

InactiveUS20170065889A1Video gamesConcept spaceGame based
The present invention extends to methods, systems, and computer program products for identifying and extracting game video highlights. Game highlights are identified and extracted from game video recorded or streamed from video games. Game highlights are created by identifying low-level sounds in a game video. Then, game concepts are detected based on identified low-level sounds. A game concept space is created for different types of game concepts. One or more highlights are generated using the concept space based on game knowledge and / or user preference. Multiple highlights can be fused together into a compilation of highlights.
Owner:SRI INTERNATIONAL

Visualization method of single basketball game data

InactiveCN107992464ASmooth and convenient interactionVarious visualization methodsNatural language data processingSport apparatusGraphicsArray data structure
The invention discloses a visualization method of single basketball game data, which includes steps of step 1, acquiring and processing multi-source heterogeneous game data, and acquiring multiple player event numerical groups, differential data, game video data, time mapping data, player statistical data, and player image data; step 2, structuring a single basketball game visualization model, andimporting the data to the single basketball game visualization model; step 3, drawing an image of the imported data in the visible data, performing interactive operation on the data in the image andthen outputting and displaying. The method gathers the multi-source heterogeneous game data and performs the visualization on the game event and the player in terms of a time dimensionality of the whole game.
Owner:ZHEJIANG UNIV

Remote live automatic electro-mechanical and video table gaming

Electro-mechanical and video table games of chance send video feeds of game play and digital representations of results of game play by network communications to remote clients that receive wagers placed upon the result of the game play and derives a winning or a loss from both the wager and the digital representation of the result of the game play. The table game can include a roulette wheel, a roulette style ball, a device for rotating the roulette wheel at randomly changing rotational speeds, and a device for mechanically propelling the roulette style ball onto the rotating wheel at randomly changing velocities and spins. Also included can be a platform for supporting a die having a plurality of surfaces each bearing indicia unique to that on the other surfaces, and a device for randomly changing the movement and speed of the platform relative to the die.
Owner:INTERBLOCK DOO

Method and system for playing back game video

The invention discloses a method and system for playing back game video. The method comprises the steps that corresponding executing instructions are executed by responding to the game battle operation of a game system, and basic game information, the successfully-executed executing instructions and corresponding role IDs generate video files to be uploaded to a server; a playback request is sent to the server by responding to a video playback request instruction input by a user; the video files returned by the server are obtained, the corresponding basic game information, all the executing instructions and the corresponding role IDs are obtained after the video files are analyzed, and then the video is played. The video is played back according to instruction data by storing the relevant instruction data of the video, the size is small, few resources are consumed, the process is simple, and implementation is convenient. The video of a game battle can be played back truly and accurately, and can be shared and spread conveniently, and the method and system can be widely applied to video playback in the field of games.
Owner:ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD +1

Game video recording method, mobile terminal and computer readable storage medium

PendingCN109718537AReflect the attack processImprove kill accuracyVideo gamesGraphicsGraphical user interface
The invention provides a game video recording method. By running a game program on a graphical user interface, game images are obtained and at least include all of or a part of game characters. The method comprises the steps of determining that the game characters stay in an attack state at present, and triggering a screen recording instruction; starting screen recording of the current game imagesaccording to the screen recording instruction; determining an attack result of the game characters and controlling corresponding processing of screen recording data. The invention also provides a mobile terminal and a computer readable storage medium. In this way, since the control over screen recording is started when the game characters stay in the attack state, by controlling the stored game videos, the whole attack process of the game characters of players when the game characters fail to attack can be effectively presented, and the players can improve the attack accuracy by studying thevideos.
Owner:NUBIA TECHNOLOGY CO LTD

Method and system for game recording and playback

The present invention provides a game video-recording and playback method. Said method includes the following steps: (1), storing message generated in the course of game; and (2), analyzing stored message generated in the course of game and outputting analytic data. Said invention also provides a game video-recording and playback system. Said system includes message storage unit, message processing unit and output unit.
Owner:BEIJING KINGSOFT DIGITAL ENTERTAINMENT CO LTD

Audio and video live broadcast data processing method and device

The embodiment of the invention discloses an audio and video live broadcast data processing method which is used for solving the problems that existing live broadcasting only provides a game video sharing service and cannot perform synchronous explanation or process frames and sound. The method comprises the steps that a processing server acquires an information packet from a third party live broadcast source; the processing server analyzes the information packet so as to obtain corresponding video data information, audio data information and audio and video synchronous data information through separation; the processing server processes the video data information, the audio data information and the audio and video synchronous data information so that the outputted video data information, the audio data information and the audio and video synchronous data information are enabled to be processed by a live broadcast platform; and the processing server transmits the processed video data information, the audio data information and the audio and video synchronous data information to the live broadcast platform. The embodiment of the invention also provides an audio and video live broadcast data processing device.
Owner:GUANGZHOU HUADUO NETWORK TECH

Event detection and semantic annotation method for snooker game videos

The invention discloses an event detection and semantic annotation method for snooker game videos. The method includes the steps of detecting a full-tabletop lens; extracting score strip information; conducting audio classification through a hidden Markov model; detecting a playback lens; achieving event detection and semantic annotation for the snooker game videos through integration of multi-mode information and combination of snooker domain knowledge. According to the method, the multi-mode information in the videos is integrated, event detection and semantic annotation of the content of the snooker game videos are achieved, and a solid foundation is laid for establishing video indexes based on semantics.
Owner:HUAZHONG UNIV OF SCI & TECH

Cloud game processing method, device, storage medium and electronic equipment

PendingCN111135569AAchieving lightweight operationMeet application needsVideo gamesWeb browserTerminal equipment
The invention provides a cloud game processing method, a cloud game processing device, a storage medium and electronic equipment, and relates to the technical field of cloud computing. The cloud gameprocessing method is applied to a cloud server, a cloud game interface is displayed through a web browser of terminal equipment, the cloud game processing method comprises the steps: a game request sent by terminal equipment is received, and the game request comprises game video parameters requested by a user or screen display parameters and decoding performance parameters of the terminal equipment; game video parameters are determined according to the game request, wherein the game video parameters comprise resolution parameters or code rate parameters; a game operation instruction sent by the terminal equipment is received, and a game video is generated according to the game operation instruction and the game video parameter; and the game video is sent to the terminal equipment, so thatthe terminal equipment can display the game video through a web browser. The invention provides a cloud game solution supporting multiple terminals, and the practicability is high.
Owner:REALME CHONGQING MOBILE TELECOMM CORP LTD

Game video playback system

Present invention discloses game video recording playback system aim to support interactive editing operation. It contains recording device edit device playing device video adaptor drive unit and video file generation file generation device, said recording device can record game course to editable originality recording file A, said invention supports interactive editor operation , user editing said file to form recording file B according to demand, said playing device can operating said video adaptor playing edited recording file B according to inputted data, said video file generation device generating recording file B into video file C, which greatly demands user requirement. Said invention can be widely used in computer field.
Owner:珠海市西山居软件有限公司 +1

Generation method of highlight live video

The invention discloses a generation method of a highlight live video. The rule of a video out point is set, a collected game video is viewed, a video in point is made when a wonderful picture occurs, the rule of the video out point is automatically called, the position of the video out point is computed, and a highlight record is formed and loaded to a playing list for calling when replayed; in the replaying process, the needed highlight record is searched for in the list to be played, content stored in the record is obtained, then the corresponding game video and the starting position and the end position of the highlight are found, and the starting position and the end position of the highlight can be fine adjusted forwards or backwards according to needs in the live broadcasting process. The operation steps of manufacturing the highlight video are reduced, and therefore a large amount of labor investment is reduced in the live broadcasting process, and man-made wrong operations are effectively reduced.
Owner:CARNEGIE INVESTMENT TECH

Vehicle driving behavior analysis and evaluation system

The invention discloses a vehicle driving behavior analysis and evaluation system, which comprises an intelligent vehicle terminal and a cloud server wirelessly communicating with the intelligent vehicle terminal; the intelligent vehicle terminal is arranged on a vehicle, and is used for acquiring and transmitting the real-time driving behavior information of the vehicle to the cloud server; the cloud server is used for receiving the driving behavior information of the intelligent vehicle terminal and carrying out comprehensive analysis and evaluation. According to the vehicle driving behavior analysis and evaluation system, the intelligent vehicle terminal is utilized to transmit the driving behavior information of the vehicle to the cloud server, and the cloud server is utilized to carry out comprehensive analysis and evaluation on the driving behavior information, and feeds an obtained corresponding evaluation result to the intelligent vehicle terminal, moreover, the driving behavior information can be loaded into a game model to generate a game video, consequently, the intelligence of the vehicle is further increased, and the entertainment function of the vehicle can be enhanced as well.
Owner:CHONGQING HAIJIA TECH

Method and system for judging goals for basketball game video

The invention relates to a method for judging goals for a basketball game video. The method comprises the following steps: obtaining game images and annotation information thereof, and dividing the game images and the annotation information thereof into an image training set, an image verification set and an image test set according to a preset proportion; utilizing the image training set to trainthe detection model to obtain a plurality of detection intermediate models, utilizing the image verification set and the image test set to carry out verification test on each detection intermediate model, and obtaining an optimal detection intermediate model as a detection model output; obtaining a video frame of the to-be-judged video, inputting the video frame into the detection model, and obtaining positions, sizes and categories of a basketball and a basket corresponding to the video frame; and according to the positions, sizes and categories of the basketballs and the basketballs, judging the shooting time, and generating corresponding shooting segments according to the shooting time. The method for judging goals for a basketball game video can automatically detect shooting time in the to-be-judged video and generate the corresponding shooting segment, so that a user can conveniently select the shooting segment according to actual needs.
Owner:新华智云科技有限公司

Systems and methods for indicating events in game video

In some embodiments, a system comprises a game controller module, a trigger satisfaction module, a metadata module, and a marker module. The game controller module may be configured to receive user control signals and execute gameplay based on the user control signals. The trigger satisfaction module may be configured to determine whether one or more events that occur during the gameplay satisfy one or more trigger conditions of a trigger. The metadata module may be configured to generate one or more trigger satisfaction indicators based on the satisfaction of the one or more trigger conditions of the trigger. The marker module may be configured to associate the one or more trigger satisfaction indicators with video of the gameplay to generate one or more game event markers to be used to enable a viewer to jump to one or more game segments associated with the trigger.
Owner:ELECTRONICS ARTS INC

Abnormal game video detection method and device

The invention relates to the technical field of computers, in particular to an abnormal game video detection method and device, and the method comprises: obtaining a game video frame sequence; respectively identifying a game scene in each video frame in the game video frame sequence, and determining a scene category corresponding to each video frame; and according to the scene category corresponding to each video frame, determining an abnormal game video clip, so that anomaly detection is carried out based on the game video frame sequence and in combination with the scene category without depending on background data, and the detection accuracy and efficiency are improved.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Camera switching control method and method based on football detection tracking

ActiveCN106488127AMeet the needs of watching the gameTelevision system detailsColor television detailsCamera lensExercise state
The invention provides a camera switching control method and method based on football detection tracking. A panoramic camera can continue to carry out photographing when a football is sheltered by a player, and a frame can be cut from the panoramic camera according to the number of moving targets in a current video content, and the lens is zoomed to output a standard frame for photographing. Moreover, a camera can be set at a triggering position in advance, and the camera corresponding to the triggering position is started to carry out photographing when the position of the football is coincided with the triggering position. Therefore, the method and device can switch different camera lens according to the position of the football, complete the photographing of a game video on a football field under the unattended condition, and can meet the demands of football fans during watching.
Owner:SZ REACH TECH

Cloud game system based on real-time video capability of wechat small program

The invention discloses a cloud game system based on real-time video capability of a wechat small program; the cloud game system comprises a cloud game server end, a mobile intelligent terminal, a wechat APP and a cloud game small program arranged in the wechat APP; the wechat APP is used for displaying a basic interaction interface of the cloud game small program; the cloud game small program isused for sending a request for connection establishment and interaction starting to the server end, sending touch operation information to the cloud game server side, receiving a cloud game video / audio data stream and carrying out decoding and playing; the cloud game server side receives the touch operation information, and controls the touch screen operation on the cloud game small program through the touch operation information; and the cloud game server side sends the cloud game video / audio data stream to the cloud game small program. The cloud game APP does not need to be downloaded, so that the use amount of the memory is reduced, and the running speed of the mobile intelligent terminal and the entertainment experience of the user are improved.
Owner:SHENZHEN RENDERBUS TECH +1

Online game video recording and playing method

The invention discloses an online game video recording and playing method, which has the advantages that a video file has a small data volume, propagation is easy, and the content can be accurately recorded. Content copying according to a time sequence is firstly carried out on message packets reported to a game client by an online game server, and the message packets are then stored to be a video file according to a compression ratio; and the file can be read by the game client, the content is read from the file, a related processing interface of the client is called according to a well-recorded time relationship, and video playing is realized. The online game video recording and playing method is widely applied to the computer filed.
Owner:BEIJING AMAZGAME AGE INTERNET TECH CO LTD
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