Method and system for game recording and playback

A game and video recording technology, applied in the game field, can solve the problems of no sound effects, large video file data volume, affecting user transmission, etc., and achieve the effect of reducing capacity

Inactive Publication Date: 2006-11-15
BEIJING KINGSOFT DIGITAL ENTERTAINMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, the video file generated by this method has a large amount of data, which not only takes up resources, but also affects the user's transmission through the network.
[0005] In addition, this method only saves the game screen, but cannot save the sound effects during the game, so it affe

Method used

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  • Method and system for game recording and playback
  • Method and system for game recording and playback
  • Method and system for game recording and playback

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Embodiment Construction

[0037] The invention is used in the video recording and playback process of the game. In order to solve the problem of reducing the capacity of the video file, the game can simultaneously display pictures and sounds during the playback process. The general idea is: during the video recording process, the messages generated during the game are saved sequentially, and during the playback process, the messages are parsed sequentially, the analysis data is output, and the game screen and sound are displayed.

[0038] In general, the operation of the game system is driven by messages, that is, during the game, the change of logic data and the operation of the user through the keyboard and mouse are all converted into messages and sent to the message queue. Processing to drive the operation of the game. The invention utilizes the message-driven principle to sequentially save all the messages in the game process. When playing back, all the messages need only be sent to the message pr...

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PUM

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Abstract

The present invention provides a game video-recording and playback method. Said method includes the following steps: (1), storing message generated in the course of game; and (2), analyzing stored message generated in the course of game and outputting analytic data. Said invention also provides a game video-recording and playback system. Said system includes message storage unit, message processing unit and output unit.

Description

technical field [0001] The invention relates to the field of games, in particular to a method and system for game recording and playback. Background technique [0002] Along with the continuous development of games (comprising online games and stand-alone games) on computers, users have higher and higher requirements for games. After the game is over, users always hope to reproduce the wonderful scenes and classic game process in the game. In order to meet the needs of users, most games provide game recording and playback functions. The user can also send the video recording of the game to other players for communication, which increases the fun of the player. [0003] The game process is generally composed of N game loops, and a necessary logic operation and screen display are completed in each game loop. The picture in each game loop is called a frame. The game recording process in the prior art is to save the frames in the N game loops in time order, and when the game ...

Claims

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Application Information

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IPC IPC(8): G11B20/10G11C7/16
Inventor 陈尚林
Owner BEIJING KINGSOFT DIGITAL ENTERTAINMENT CO LTD
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