Method for obtaining Cocos2d-x game playing sound in real time
A real-time acquisition and game technology, applied in the direction of sound input/output, etc., can solve the problems of destroying the integrity of Cocos2d-x, the inability to obtain audio data frames in real time, and the inability to guarantee universality, so as to achieve easy upgrade and maintenance, and universality And ease of use, the effect of ensuring stability
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[0031] Such as figure 1 , 2 As shown, the present invention exists as an IOS Framework and is provided for game developers to use. When Cocos2d-x game developers use the present invention, they only need to add the implemented Framework to the game project and call the framework provided by the Framework. interface functions. At runtime, the Framework will automatically obtain the sound data of the Cocos2d-x game and provide it to game developers.
[0032] Such as figure 2As shown, the Framework for obtaining sound data mainly includes four modules: OpenAL implementation module; Cocos2d-x scheduler implementation module; module for merging multiple audio data; audio data management module.
[0033] The OpenAL implementation module mainly completes the replacement of the OpenAL library of the IOS system, provides the same functions as the OpenAL library provided by the IOS system, and introduces the call of Cocos2d-x to OpenAL into the OpenAL implemented by itself to obtain...
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