Method for detecting plug-in of online game

A technology of online games and games, which is applied in the field of online games, can solve problems such as difficult to deal with plug-in programs, and achieve the effect of improved detection accuracy and stable and accurate detection

Active Publication Date: 2017-08-22
徐州爱吾宠互联网科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Therefore, the traditional anti-cheat method is difficu

Method used

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  • Method for detecting plug-in of online game

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0042] The character attribute data is uploaded to the game terminal, and the game analyzes and processes the character attribute data: the character attribute usually includes life value, attack power, spell damage, etc. Taking the life value as an example, the life value of the character is usually based on the level and the bonus provided by the equipment. Together, they form the life value data. The game terminal calculates the current life value of the character by logically calculating the current level and equipment of the player character, and calculates the calculated life value and the actual life value. If the calculated life value If it is different from the actual life value, it can be determined that the player has used an illegal cheat.

Embodiment 2

[0044] The virtual game gold coin data is uploaded to the game terminal, and the game terminal and the gold coin system in the game terminal will call out all the gold coin transaction records of the player, including recharge, player transactions, random acquisition in the game, etc. According to the record, the game terminal can calculate If the actual gold coin data of the player is inconsistent with the expected data, it can be determined that the player has used an illegal cheat.

[0045]S3: The game data is abnormal, and the game terminal conducts logical analysis;

[0046] S4: The game data is normal, and the game continues;

[0047] Among them, when the game data is abnormal, the game terminal performs logical analysis on the abnormal data. The purpose of logical analysis is mainly to determine whether the abnormal data is legal:

[0048] S32: The data of the game server itself is not stable and will not be processed;

[0049] Among them, the instability of the game ...

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Abstract

The present invention discloses a method for detecting a plug-in of an online game. The method comprises: analyzing data of an on-going game in a manner that the game data are recorded and uploaded to a game terminal; comparing the game data with a database in the game terminal by the game terminal; and if the game data and data in the game terminal are different or greatly different, determining the game data are abnormal; and secondly, performing logical analysis on the abnormal game data, wherein logical analysis results are divided into accidental data anomalies and plug-in interference anomalies, accidental data anomalies are logical errors caused by a game client self, resulting in the abnormal game data, and plug-in interference anomalies are anomalies caused by the plug-in of the game. In the method, by real-time monitoring of the data in the game, data required to be changed by the plug-in are directly detected, and the detection is stable and accurate. At the same time, intermittent detection is adopted in a detection method, so as to improve the fluency of the game on the premise of ensuring the accuracy of the detection.

Description

technical field [0001] The invention relates to the field of online games, in particular to a method for detecting cheating in online games. Background technique [0002] Online games are multiplayer online games that use the Internet as a transmission medium to achieve entertainment, leisure, communication and virtual achievements. Game players can log in to the game at the same time by running the client program. To put it simply, online games are actually a game environment provided by the game developer, and players operate relatively freely and openly in this game environment. Plug-in refers to a cheating program made by using computer technology to specifically target one or more online games to change some programs in the game. The plug-in seriously damages the authenticity, accuracy and fairness of game data. [0003] In the face of the proliferation of cheating, traditional anti-cheat methods can be roughly divided into network transmission data encryption and play...

Claims

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Application Information

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IPC IPC(8): A63F13/55A63F13/58A63F13/35A63F13/77A63F13/75
CPCA63F13/35A63F13/55A63F13/58A63F13/75A63F13/77
Inventor 张庆
Owner 徐州爱吾宠互联网科技有限公司
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