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A prompting method and mobile terminal

A mobile terminal and information prompting technology, which is applied in the direction of instruments, calculations, branch equipment, etc., and can solve the problem of drawing control areas with fingers

Active Publication Date: 2019-12-24
VIVO MOBILE COMM CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The present invention provides a prompt method and a mobile terminal to solve the problem in the prior art that it is easy to cause the fingers to draw out the control area during the running of the game

Method used

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  • A prompting method and mobile terminal
  • A prompting method and mobile terminal
  • A prompting method and mobile terminal

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0021] refer to figure 1 , shows a flow chart of steps of a prompting method in Embodiment 1 of the present invention.

[0022] The prompting method provided by the embodiment of the present invention includes the following steps:

[0023] Step 101: In the game mode, detect the corresponding touch parameters when the finger performs a control operation on the control area on the screen.

[0024] Wherein, in the game mode means that the current display interface of the mobile terminal is running a game.

[0025] Such as figure 2 As shown, the control area of ​​competitive games is generally set in area B. During the game, if there is an urgent need to control the movement of game characters, gestures can easily draw out the control area, resulting in failure to control the game and affecting the game experience.

[0026] Among them, the touch parameters may include but not limited to: the sliding speed of the finger on the control area, the predicted length of the sliding t...

Embodiment 2

[0036] refer to image 3 , shows a flow chart of steps of a prompting method in Embodiment 2 of the present invention.

[0037] The prompting method provided by the embodiment of the present invention includes the following steps:

[0038] Step 201: Detect the touch time of the finger's touch operation on the control area, and determine whether the touch time is greater than a preset time.

[0039] Under normal circumstances, the game will only have escape or pursuit manipulation actions after the first minute or tens of seconds. In this embodiment, limiting the start-up time can reduce the probability of misidentification and reduce power consumption.

[0040] By detecting the touch time of the user's finger in the control area, the detected touch time is compared with the preset time. It should be noted that those skilled in the art can set the preset time according to the actual situation, wherein the preset time It can be set to 40s, 50s, 60s, etc., which is not specifi...

Embodiment 3

[0061] refer to Figure 4 , shows a flow chart of steps of a prompting method in Embodiment 3 of the present invention.

[0062] The prompting method provided by the embodiment of the present invention includes the following steps:

[0063] Step 301: In the game mode, output feedback information when the finger performs a touch operation on the control area of ​​the screen.

[0064] Wherein, the feedback information is used to indicate that the touch operation of the finger is located in the control area.

[0065] In the control area, areas such as vibration feedback and sound feedback are set to imitate the real feel of the handle remote sensing. When the finger leaves the control area, the output of feedback information is stopped.

[0066] By outputting feedback information, it prevents the user's fingers from drawing out the control area and simulates the feel of the joystick, improving the operating feel and enhancing the user experience.

[0067] Step 302: When it is ...

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Abstract

The embodiment of the invention provides a prompt method and a mobile terminal. The method comprises the following steps: detecting a corresponding touch parameter when a finger performs a control operation on a control area in a screen in a game mode; judging whether the touch parameter satisfies a prompt condition; and if yes, then outputting prompt information so as to prompt that a user has the risk of sweeping out of the control area by the finger. Through a prompt scheme provided by the embodiment of the invention, when detecting that the user has the risk of sweeping out of the controlarea by the finger, the prompt information is outputted to remind the user, so as to avoid the problem of game interruption since the finger of the user sweeps out of the control area during the gameprocess.

Description

technical field [0001] The invention relates to the technical field of mobile terminals, in particular to a prompt method and a mobile terminal. Background technique [0002] The control area of ​​mobile competitive games is generally placed in the lower left corner of the screen. When the user's finger slides in the control area of ​​the game for a long time, the user's attention will inevitably shift to the center or right side of the screen. At this time, the finger will slide out of the control area unknowingly, resulting in failure to control the movement of characters or objects in the game. , affecting the user's gaming experience. [0003] In order to solve the above problems, users will purchase some remote control handles, but the remote control handles are not easy to carry. Contents of the invention [0004] The present invention provides a prompting method and a mobile terminal to solve the problem in the prior art that it is easy to draw out a control area ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04M1/725G06F3/0488
Inventor 廖朝仲
Owner VIVO MOBILE COMM CO LTD