Backpack model in VR game and interaction method thereof

An interactive method and backpack technology, applied in the field of virtual reality, can solve the problems that the backpack is difficult to use and inconvenient

Inactive Publication Date: 2018-04-20
SNAIL GAMES
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Usually the backpack function in the game uses the UI interface to interact with the player, but it is not convenient to use the 2D interface to operate in the VR game, and the existing backpack is difficult to achieve a real use effect

Method used

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  • Backpack model in VR game and interaction method thereof
  • Backpack model in VR game and interaction method thereof
  • Backpack model in VR game and interaction method thereof

Examples

Experimental program
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Embodiment Construction

[0040] The preferred embodiments of the present invention will be described below in conjunction with the accompanying drawings. It should be understood that the preferred embodiments described here are only used to illustrate and explain the present invention, and are not intended to limit the present invention.

[0041] figure 1 It is the structural diagram of the backpack model in the VR game according to the present invention, such as figure 1 As shown, the backpack model 100 in the VR game of the present invention includes: a backpack calling module 110, a backpack synchronization module 120, a prop placement module 130 and a backpack display module 140, wherein,

[0042] The backpack calling module 110 is used to open or close the backpack according to the key event of the backpack, wherein the key event can be triggered and called by pressing the side button of the gamepad (or the backpack button).

[0043] The knapsack synchronization module 120 is configured to use t...

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PUM

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Abstract

Provided are a backpack model in a VR game and an interaction method thereof. The backpack model includes a backpack calling module and a prop placement module, wherein the backpack calling module isconfigured to open or close a backpack according to a button event of the backpack; and the prop placement module is used to perform prop interaction with a player after the backpack is opened. According to the backpack model in the VR game and the interaction method thereof, the player can carry some props and can use the props in the backpack at any time for use in a scene, and can also place some picked props into the backpack, so that the player in the game experiences the same grabbing and placement operations on a real backpack as he does in reality.

Description

technical field [0001] The invention relates to the field of virtual reality technology, in particular to a backpack model in a VR game and an interaction method thereof. Background technique [0002] Usually the backpack function in the game uses the UI interface to interact with the player, but it is inconvenient to use the 2D interface to operate in the VR game, and it is difficult to achieve a real use effect with the existing backpack. Therefore, it is necessary to propose a new backpack model and its interaction method in VR games. Contents of the invention [0003] In order to solve the deficiencies in the prior art, the object of the present invention is to provide a backpack model and its interaction method in VR games. In VR games, 3D models are used to build a backpack, and the player can interact with the backpack through the player handle. , to achieve the purpose of grabbing / placing objects in real time, and the interaction effect is more realistic. [0004...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/55A63F13/21
CPCA63F13/21A63F13/55A63F2300/10A63F2300/308A63F2300/8082
Inventor 姚其磊
Owner SNAIL GAMES
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