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Object control device and method

An object control and object technology, applied in the field of human-computer interaction, can solve problems such as misoperation, easy to trigger wrong pattern objects, etc., and achieve the effect of reducing the probability of misoperation

Active Publication Date: 2019-05-07
TENCENT TECH SHANGHAI
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In order to solve the problem of combining tower defense games with match-three games, only half of the game interface is used to display pattern objects, and the size of pattern objects needs to be reduced. When players move pattern objects, it is easy to trigger wrong pattern objects, resulting in misunderstandings. To improve the probability of operation, the embodiment of the present application provides an object control device and method

Method used

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Embodiment Construction

[0044] In order to make the purpose, technical solution and advantages of the present application clearer, the implementation manners of the present application will be further described in detail below in conjunction with the accompanying drawings.

[0045] The object control method in each embodiment of the present application is applied to a terminal including a screen. Optionally, the terminal is a smart phone, a tablet computer, a desktop computer, a portable notebook computer, and the like.

[0046] figure 2 It is a method flowchart of an object control method provided by an embodiment of the present application, and the method is illustrated by using an application in a terminal including a screen. Such as figure 2 As shown, the object control method may include the following steps:

[0047] Step 201, displaying a matrix with a predetermined size on the user interface, each matrix element in the matrix corresponds to one of the pattern object or the attacking object...

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Abstract

The invention discloses an object control device and method, and belongs to the field of man-machine interaction. The device comprises a storage, a processor and a screen, wherein the storage is usedfor storing a command; the processor is used for executing the command to achieve that a matrix of a predetermined size is displayed on a user interface of the screen, all matrix elements are used fordisplaying pattern objects, and the matric comprises a predetermined path; a pattern object exchanging command is received on the screen, and the position of a first pattern object and the position of a second pattern object are exchanged; after position exchanging, whether or not pattern objects of the predetermined number and the same type in connection exist is detected; if yes, an attack range is determined according to positions of the connected pattern images; whether or not an attack object exists in the attack range is detected; if yes, the connected pattern objects are removed, and afirst attack value is subtracted from the current health point of the attack object. The device and method solve the problem that due to the fact that the pattern objects are shrunk, the misoperationrate is increased, and the effect of reducing the misoperation rate is achieved.

Description

technical field [0001] The embodiments of the present application relate to the field of human-computer interaction, and in particular to an object control device and method. Background technique [0002] With the development of the game industry, there are more and more game types. Among them, tower defense type games and match-3 type games are two common types of games. [0003] In order to increase the fun of the game, different types of games can be combined to achieve new ways of playing. combined reference figure 1 , for the combination of tower defense type games and match-3 type games, the game interface 10 is usually divided into two parts of the interface, and the upper half of the interface 11 displays the travel path 110, attacking objects 120 and defensive objects 130 in the tower defense type game , the attacking object starts from the starting point 111 of the travel path, moves along the travel path 110 to the end point 112, the defense object 130 is set a...

Claims

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Application Information

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IPC IPC(8): A63F13/45A63F13/50G06F3/0484G06F3/0486G06F3/0488G06F3/0487
CPCA63F13/45A63F13/50A63F13/80G06F3/0484G06F3/0486G06F3/0487G06F3/0488
Inventor 宋永维陈瑶
Owner TENCENT TECH SHANGHAI
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