VR-based character action data processing method and system
A processing method and motion data technology, applied in the field of VR games, can solve problems such as poor scalability of VR game information display business, and achieve the effect of improving business scalability
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[0016] The technical solutions in the embodiments of the present application will be clearly and completely described below according to the drawings in the embodiments of the present application. Obviously, the described embodiments are part of the embodiments of the present application, not all of the embodiments. According to the embodiments in the present application, all other embodiments obtained by those of ordinary skill in the art without creative work fall within the protection scope of the present application.
[0017] Step S110: Obtain a character action feature vector set of a VR character action sequence of the target VR game character, where each VR character action in the VR character action sequence is associated with one or more VR game tasks, and each VR game task corresponds to one or more VR game tasks. Multiple VR game points of interest.
[0018] Exemplarily, the character action feature vector set is a feature vector set obtained by performing action ca...
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