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Gaming device and method featuring an award occurring on non-winning outcomes

a technology of non-winning outcomes and gaming devices, applied in the field of gaming devices and methods featuring non-winning outcomes, can solve problems such as player anticipation

Inactive Publication Date: 2006-03-02
TEMPEST KIM +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0010] It is a further object of the present invention to provide a device and method as characterized above which provides a player with the opportunity to win an award where the base game does not result in any pay line, scatter or bonus award.
[0011] It is a further object of the present invention to provide a device and method as characterized above that is simple to understand and to implement.
[0012] It is a further object of the present invention to provide a device and method which retains the player's interest until the last feature of the base game is displayed.

Problems solved by technology

A drawback of the prior games is that the player anticipates the appearance of winning line pay award indicia combinations as well as scatter and bonus indicia.

Method used

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  • Gaming device and method featuring an award occurring on non-winning outcomes
  • Gaming device and method featuring an award occurring on non-winning outcomes
  • Gaming device and method featuring an award occurring on non-winning outcomes

Examples

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Embodiment Construction

[0022] Considering the drawings, wherein like reference numerals denote like parts throughout the various drawing figures, reference numeral 10 as shown in FIG. 2 is directed to the device according to the present invention.

[0023] In its essence, the device 10 includes a housing 16 which supports a visual display 2, preferably a video monitor, there within. The display 2 may include a window 8 for special messages or for incrementing counting of credits accumulated by the player. The device also includes an LED or other readout 4 for prompting the player and can provide similar verbiage as the window 8 or in lieu thereof, to stimulate the player. The device includes an inlet 6 for the reception therein for coins, currency or the like to auger in the inception of play. A plurality of decision-making buttons 12 are located on the face of the apparatus 10, preferable below the display 2, and a pull handle 14 can be used to initiate play as an alternative to supplement the decision-mak...

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PUM

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Abstract

A gaming device having a primary game and paying awards under certain conditions if the outcome of the primary game is not on a winning outcome.

Description

BACKGROUND OF THE INVENTION [0001] Thousands of different slot machine style games have been developed over the years. Many feature a “bonus” round that a player may access if a particular symbol or combination of symbols appears in a primary game. Players are generally intrigued by such games, but play of the primary game is often “overshadowed” by the player's desire to achieve specific symbol combinations that allow the player to enter the bonus game. Players consistently enjoy games with simple premises that do not require adherence to complex rule sets, but still provide entertainment. Thus, it is desired to provide a machine that provides a game with a chance at “bonus-like” awards without the complexity of a “bonus round”. Further, since most bonus rounds are triggered by the selection and display of typically two or more bonus round symbols in the base game, there is a need to provide an award without the player obtaining the bonus round trigger symbol(s) in the base game. [...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F13/00
CPCG07F17/3244G07F17/32
Inventor TEMPEST, KIMLEUPP, JON
Owner TEMPEST KIM