Dynamic terrain modeling method based on multi-resolution volume element
A modeling method and multi-resolution technology, applied in the field of virtual reality and computer graphics, can solve the problems of unrealistic models and low efficiency of large-scale dynamic terrain modeling, so as to simplify the model, satisfy the accuracy and realism, Efficiently Generated Effects
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[0050] According to the above technical solutions, the present invention will be described in detail below in conjunction with the accompanying drawings and embodiments.
[0051] In this example, model the dynamically generated ruts of a tank as it drives through desert terrain. The original terrain is sandy land with a size of 102.4m×102.4m. The original terrain is flat, and all elevation values are 1m. The speed of the tank is controlled by the four direction keys on the keyboard. Press the left key to turn left, press the right key to turn right, press the up key to speed up the vehicle, and press the down key to decrease the speed. The track width of the tank is 0.5m, the initial speed is 1.5m / frame, the direction angle is 0 degrees, and the initial position is the coordinate origin of the terrain. Since the tank is heavy in reality, it is assumed that the ground at the rut will sink by 0.1m after the tank passes by.
[0052] A dynamic terrain modeling method based on...
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