Systems and methods for multiplayer video games
A game system, game technology, applied in the field of video games
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[0011] Various implementations can be seen in systems and methods for multiplayer video games. An example aspect of the method may include a first gaming system communicatively coupled to a second gaming system. The first gaming system may receive metadata from the second gaming system. The metadata may include one or more viewing modes related to the game being rendered by the second gaming system. The one or more viewing modes correspond to a user's in-game view associated with the second gaming system.
[0012] In an embodiment, one or more viewing modes related to the game may be presented at the first game system. In an embodiment, the first gaming system may display the one or more viewing modes simultaneously with the game being presented by the first gaming system.
[0013] In an embodiment, the one or more viewing modes corresponding to the user of the second gaming system may include one or more predefined views of characters associated with the user of the second...
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