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Situational programming teaching method

A technology of situational and program modification, applied in the field of programming teaching, can solve the problems of no application of programming teaching and invention achievements, and achieve the effect of interface simplification

Inactive Publication Date: 2017-08-29
李佰聪 +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

It is a pity that there are no related applications and inventions in programming teaching

Method used

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Examples

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Embodiment Construction

[0039] The present invention will be described more specifically with reference to the following embodiments.

[0040] see figure 1 , which is a flowchart of a situational programming teaching method in an embodiment. Before the situational programming teaching method is further described, it should be explained that the present invention is not limited to the applicable programming language. For utility, however, an object-oriented programming language is the preferred programming language. At present, there are many object-oriented programming languages ​​that have been developed and widely accepted by the world, such as JAVA, Objective C, C#, LIVECODE, etc., which are all applicable programming languages ​​of the present invention. Because one of the key points of the present invention is to provide "situational programming teaching", this can make young children or beginners accept the programming course content faster and be happy to learn. Therefore, the fourth-genera...

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Abstract

A situational programming teaching method includes steps of: A. providing an interactive message frame and a virtual object on a screen of an electronic device, wherein the virtual object has a virtual object characteristic which can be modified; B. showing a description of a modification of the virtual object characteristic in the interactive message frame, wherein the modification will be taught later; C. showing codes for modifying the virtual object characteristic in the interactive message frame; D. showing the modification of the virtual object characteristic by the virtual object; and E. showing the codes for modifying the virtual object characteristic in the interactive message frame for learners' further modification. The present invention solves entry barriers for smaller or novice learners in learn programming.

Description

technical field [0001] The invention relates to a programming teaching method, in particular to a situational programming teaching method through interaction with users. Background technique [0002] To this day, developing or modifying application software using programming languages ​​is an essential work in many industries. Especially in the era of "robot manufacturing" that is about to enter, programming is no longer a topic that only college students need to face. It has become the consensus of education policies in many advanced countries to take root in (primary) learning programming. However, for young children or beginners, programming learning has great obstacles. First of all, general programming languages ​​use English words or specific strings as instructions or variables to structure programs. For students whose native language is not English, learning programming and English words at the same time, even without strings that compare their meanings, is frustrat...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B19/00
CPCG09B19/0053G09B5/02
Inventor 李佰聪庞国臣
Owner 李佰聪
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