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A method and device for controlling the movement of game objects according to the type of input device

A technology of input device and type control, which is applied in the field of virtual reality and can solve problems such as differences in the gameplay of VR games

Active Publication Date: 2020-09-01
SNAIL GAMES
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] At present, for the transplanted PS4 platform, players can independently choose the above two mobile solutions, but due to the completely different hardware devices of the two, there will be a big difference in the gameplay of VR games, so there is an urgent need for a system that is relatively unified A teleport (TELEPORT) control method that can handle two different input devices and ensure relatively consistent gameplay, so that it can be transplanted to the PS4 host platform of VR games

Method used

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  • A method and device for controlling the movement of game objects according to the type of input device
  • A method and device for controlling the movement of game objects according to the type of input device
  • A method and device for controlling the movement of game objects according to the type of input device

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Embodiment Construction

[0033] The preferred embodiments of the present invention will be described below in conjunction with the accompanying drawings. It should be understood that the preferred embodiments described here are only used to illustrate and explain the present invention, and are not intended to limit the present invention.

[0034] figure 1 It is a flowchart of a method for controlling the movement of game objects according to the type of input device according to the present invention, figure 2 It is a flow chart of the method for TELEPORT control of the SP4 platform according to the present invention. The following will refer to figure 1 and combine figure 2 , for the present invention figure 1 The method for controlling the movement of the game object according to the type of the input device according to the present invention is described in detail.

[0035] In this embodiment, the motion controller (Motion Controller) and gamepad (GamaPad) will be used as input devices as exa...

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Abstract

A method for controlling the movement of a game object according to an input device type includes the steps of mapping input data of different input devices to an identical input event and judging thetype of an input device; calculating a target angle parameter according to the type of the input device and a target position parameter; and based on the target position parameter and the target angle parameter, controlling a target to move, wherein the input data includes an input mode of the input device and the target position parameter. The invention further provides a device for controllingthe movement of the game object according to the input device type. The device can acquire the target position parameter and the target angle parameter according to different input device types, to achieve target movement control.

Description

technical field [0001] The invention relates to the field of virtual reality technology, in particular to a method and device for controlling the movement of game objects according to the type of input equipment. Background technique [0002] At present, there are two main modes of character movement in virtual reality games. The first is HMD+MotionController. The flexible MotionController can quickly select the target point through LineTrace. If the target point is reachable, move the character to the target point. Location. In the face of a large number of host platform users, the popularity of gamepads is higher, which requires the second operation method, HMD+GamepadOptional. [0003] At present, for the transplanted PS4 platform, players can independently choose the above two mobile solutions, but due to the completely different hardware devices of the two, there will be a big difference in the gameplay of VR games, so there is an urgent need for a system that is relat...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/55A63F13/21A63F13/23
CPCA63F13/21A63F13/23A63F13/55A63F2300/1025A63F2300/8082
Inventor 褚辉金永明
Owner SNAIL GAMES
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