Method for acquiring virtual three-dimensional image, method for forming interaction environment and somatosensory game device
A somatosensory game and virtual three-dimensional technology, applied in the field of virtual image imaging, can solve problems such as low precision of somatosensory game equipment, inability of game participants to obtain teams or multiple people, and reduced reliability of somatosensory game equipment
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[0059] The following description serves to disclose the present invention to enable those skilled in the art to carry out the present invention. The preferred embodiments described below are only examples, and those skilled in the art can devise other obvious variations. The basic principles of the present invention defined in the following description can be applied to other embodiments, variations, improvements, equivalents and other technical solutions without departing from the spirit and scope of the present invention.
[0060] Those skilled in the art should understand that in the disclosure of the present invention, the terms "vertical", "transverse", "upper", "lower", "front", "rear", "left", "right", " The orientation or positional relationship indicated by "vertical", "horizontal", "top", "bottom", "inner", "outer", etc. is based on the orientation or positional relationship shown in the drawings, which are only for the convenience of describing the present invention...
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