Shooting control method and device in a game
A shooting control and game technology, applied in the field of touch terminals, which can solve the problems of players' ammunition waste, misoperation, and unresponsiveness.
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[0054] In this embodiment of the present invention, the graphical user interface includes a shooting area, and the method may specifically include
[0055] Step 101, monitoring the click event on the shooting area.
[0056] The embodiments of the present invention may be applied to a mobile terminal with a touch function, such as a mobile phone, a tablet computer, and the like. in the figure
[0063] Step 102, obtain the coordinate information of adjacent click events.
[0066] Step 103, according to the coordinate information of the adjacent click events to determine the moving position information of the aiming reticle.
[0069] Step 104, after adjusting the aiming reticle according to the moving position information, a shooting operation is performed.
[0071] During the shooting game, the player will have different click behaviors. The embodiment of the present invention has been shot
[0077] Usually, the specified time range in the embodiment of the present invention can be...
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