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A game video editing method, device, equipment and storage medium

A game video and screen technology, applied in the field of video processing, can solve problems such as missing cuts, multiple cuts of game screens, and poor accuracy of game video clips

Active Publication Date: 2020-12-18
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This process not only consumes a lot of labor and time costs, but it is also easy to miss or over-cut the game screen due to human negligence, resulting in poor accuracy of game video editing

Method used

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  • A game video editing method, device, equipment and storage medium
  • A game video editing method, device, equipment and storage medium
  • A game video editing method, device, equipment and storage medium

Examples

Experimental program
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Embodiment Construction

[0036] In the prior art, in order to reduce the user's game video viewing time and promote the game, it is necessary to manually edit the original game video to obtain a game video collection suitable for sharing. When editing by manual editing, the editors need to browse all the video content, and during the browsing process, they need to mark the highlights such as battle scenes. This process requires a lot of labor and time costs, and some editors In the process of manually selecting clips, on the one hand, the selection of the head and tail of the clip is too subjective, which affects the editing accuracy; The boring game screens are also edited into the collection, or some of the more exciting game screens are omitted, which affects the editing effect.

[0037] It can be seen that the existing game video editing methods need to consume more labor and time costs, and the editing results are easily disturbed by human subjective factors, resulting in lower editing accuracy. ...

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Abstract

The invention discloses a game video editing method, device and equipment and a storage medium, and the method comprises the following steps: obtaining a to-be-edited game video, and determining a target object in the to-be-edited game video; performing frame extraction on the to-be-edited game video to obtain corresponding to-be-detected frames, and detecting image feature differences of the target object between regional pictures on different to-be-detected frames; determining a target frame satisfying a condition in the to-be-edited game video based on the image feature difference; and intercepting the target frame from the to-be-edited game video to obtain a game video brocade set. According to the invention, the target frame needing to be intercepted is determined by detecting the image feature difference of the target object between the regional pictures on the different video frames; the process does not need manual intervention, the labor cost and the time cost are reduced, thetarget frame obtained based on the image feature difference can accurately reflect the change of the target object on the picture, and the game video editing precision is effectively improved.

Description

technical field [0001] The present application relates to the technical field of video processing, in particular to a game video editing method, device, equipment and storage medium. Background technique [0002] Currently, with the vigorous development of e-sports and game industries, more and more game videos are shared on various new media platforms for other users on the platforms to watch. [0003] For large-scale games, the game videos generated by game players during a game are usually very long videos. This kind of video is not suitable for dissemination and sharing due to its lengthy time and a large number of boring pictures. [0004] For this reason, before the game video is shared, it is usually necessary to edit the game video. However, in the existing game video editing solutions, the editing operation is mainly completed manually, and it is necessary to rely on manual browsing of the game video, and then manually identify and edit interesting video segments ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/60
CPCA63F13/60
Inventor 李廷天
Owner TENCENT TECH (SHENZHEN) CO LTD
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