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Display control method and device in game

A display control method and game technology, applied to indoor games, video games, input/output process of data processing, etc., capable of solving problems such as misoperation of game controls

Active Publication Date: 2020-07-10
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] The main purpose of this application is to provide a method and device for display control in games, so as to solve the problem in the related art that users easily misoperate the game controls due to the design scheme of the existing game controls

Method used

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  • Display control method and device in game

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Embodiment Construction

[0054] It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other. The present application will be described in detail below with reference to the accompanying drawings and embodiments.

[0055] In order to enable those skilled in the art to better understand the solution of the present application, the technical solution in the embodiment of the application will be clearly and completely described below in conjunction with the accompanying drawings in the embodiment of the application. Obviously, the described embodiment is only It is an embodiment of a part of the application, but not all of the embodiments. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts shall fall within the scope of protection of this application.

[0056] It should be noted that the terms "first" and "second...

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PUM

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Abstract

The invention discloses a display control method and device in a game. According to the method, a graphical user interface is displayed through a display assembly, and the content displayed by the graphical user interface comprises at least one operation object. The method comprises the steps: in response to a first operation that a touch object acts on the operation object of the graphical user interface, acquiring the moving speed and the moving distance of the touch object; under the condition that the moving speed and the moving distance meet a first preset condition, determining a targetoperation object in the operation objects displayed by the graphical user interface; and adjusting the touch area of the target operation object based on the moving speed and the moving distance of the touch object. According to the method and the device, the problem that a user easily performs misoperation on the game control in related technologies is solved.

Description

technical field [0001] The present application relates to the field of display and touch technologies, and in particular, to a method and device for display control in games. Background technique [0002] In current mobile games, the controls do not have a physical touch, and players cannot confirm the position of the controls through tactile feedback, and need to confirm visually. In the actual game process, the player's vision will not fully participate in the task of confirming the size and position of the control. Most of the time, the player is guided to click the control through muscle memory, resulting in click errors. In the case of fast and large-scale operations, players are more likely to generate large click errors, resulting in operational errors, which seriously affect the game experience. After all, in game situations that require fast and large-scale operations, players are generally in a highly concentrated state. Unexpected Operation interruption is undoub...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/0488G06F3/0484A63F13/2145A63F13/42
CPCG06F3/0488G06F3/04847A63F13/2145A63F13/42
Inventor 张泽权
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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