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Game recharging method and system and recharging server

A recharge method and server technology, applied in indoor games, video games, instruments, etc., can solve problems such as unfavorable healthy growth of young people, deviation from the nature of mobile games leisure and entertainment, and affecting family relationships.

Pending Publication Date: 2020-12-25
BEIJING ELEX TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] In existing online / mobile games, game recharge and purchase of game props are one of the most important ways to make money in mobile games, but excessive game recharge will bring a certain financial burden to users; especially for those with poor self-control For teenagers, teenagers themselves have no financial income, and excessive game recharge will bring a lot of economic losses to parents, affect family relationships, and even cause teenagers to lie to parents to get money for game recharge, which is not conducive to the health of teenagers Growth also deviates from the leisure and entertainment nature of mobile games

Method used

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  • Game recharging method and system and recharging server
  • Game recharging method and system and recharging server
  • Game recharging method and system and recharging server

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Experimental program
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Embodiment 1

[0044] In the embodiment of the present invention, a game recharging method is disclosed, which is applied in a recharging server and executed by the recharging server. Specifically, it will be described in detail through the following implementation methods;

no. 1 approach

[0046] Regarding the game recharge method provided in this embodiment, the specific principle is: when the player recharges the game, the weighted payment amount that needs to be temporarily paid is calculated based on the target recharge amount, and the weighted payment amount is several times the target recharge amount. This effectively limits the actual recharge amount of the player, and at the same time reminds the player by increasing the payment amount during the payment process.

[0047] Specifically, see figure 1 As shown, it is a flow chart of a game recharging method disclosed in this embodiment. It can be seen from the figure that the game recharging method includes the following steps:

[0048] S1. In the recharge server, receive a game recharge request sent by the mobile terminal, and the game recharge request at least includes a target game account, a target recharge amount, and a target payment account;

[0049] S2. Calculate the weighted payment amount of the ...

no. 2 approach

[0056] Regarding the game recharge method provided in this embodiment, the specific principle is: when the player recharges the game, in addition to using the weighted payment amount to limit and remind, a limit on the number of consecutive recharges is also set, so that the player can recharge at a certain time. When the number of consecutive recharges within a predetermined period exceeds the limited number of times, the game recharge request will be rejected, so as to avoid frequent and continuous recharges in a short period of time, thereby further improving the player's excessive recharge problem.

[0057] Specifically, see figure 2 As shown, it is a flow chart of a game recharging method disclosed in this embodiment. It can be seen from the figure that the game recharging method includes the following steps:

[0058] S1. In the recharge server, receive a game recharge request sent by the mobile terminal, and the game recharge request at least includes a target game acco...

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Abstract

The invention belongs to the technical field of network / mobile games, and discloses a game recharging method, a game recharging system and a recharging server, the method comprises the following steps: S1, in the recharging server, receiving a game recharging request sent by a mobile terminal, and the game recharging request at least comprises a target game account, a target recharging amount anda target payment account; S2, calculating the weight payment amount of the target recharge amount, and executing the payment of the weight payment amount through the target payment account; and S3, obtaining a payment result, and executing a corresponding recharging operation according to the payment result; when the payment result is that the payment is successful, deducting a target recharging amount from the weight payment amount, returning the deducted residual amount to the target payment account, and recharging the recharging amount to a target game account at the same time; when the payment result is payment failure, refusing the game recharging request; therefore, the effect of preventing overcharging is effectively achieved.

Description

technical field [0001] The invention belongs to the technical field of network / mobile games, and in particular relates to a game recharging method, system and recharging server. Background technique [0002] In existing online / mobile games, game recharge and purchase of game props are one of the most important ways to make money in mobile games, but excessive game recharge will bring a certain financial burden to users; especially for those with poor self-control For teenagers, teenagers themselves have no financial income, and excessive game recharge will bring a lot of economic losses to parents, affect family relationships, and even cause teenagers to lie to parents to get money for game recharge, which is not conducive to the health of teenagers Growth has also deviated from the leisure and entertainment nature of mobile games. Contents of the invention [0003] In view of this, the purpose of the present invention is to provide a game recharging method, system and re...

Claims

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Application Information

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IPC IPC(8): A63F13/792G06Q20/40
CPCA63F13/792G06Q20/4014
Inventor 高运王恺
Owner BEIJING ELEX TECH