Sports Training And Testing Methods, Appartaus And System

a testing method and training method technology, applied in the field of sports training and testing methods, apparatus and system, can solve the problems of not providing direct stimuli for improving training efficacy, disparate devices do not stimulate the cognitive or tactical aspects of athletic performance, and significant subjective elements and potential bias

Inactive Publication Date: 2007-09-13
FUSION SPORT INT
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0017] It would be advantageous to provide a training and testing method, apparatus and system that conveniently provides ...

Problems solved by technology

That is, the majority of such devices are typically used solely as testing tools, rather than actually providing a training stimulus.
While these devices are able to provide feedback information on various aspects of physical, tactical, and skill based performances, they do not provide direct stimuli for improving training efficacy.
As such, these disparate devices do not stimulate the cognitive or tactical aspects of athletic performance such as decision making, reaction time, peripheral vision or environmental ...

Method used

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  • Sports Training And Testing Methods, Appartaus And System
  • Sports Training And Testing Methods, Appartaus And System
  • Sports Training And Testing Methods, Appartaus And System

Examples

Experimental program
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example 1

Reactive Sprinting and Agility Training

[0166] The remote unit (12) may measure performance in locomotive movement tasks, and in another embodiment wherein the athlete(s) (50) carries or wears a sensor or an array of sensors may also collect and relay such information as heart rate or other physiological information, or other such as speed and position to the control unit. The reactive sub-units (12b) work in conjunction with the data capture sub-units (12a) to provide stimuli (18) and direct athlete(s) (50) to perform certain movements. The data capture sub-units such as the touch pads (14a) in turn monitor the performance in these activities, and provide real-time feedback, or further movement commands, based on these results. The reactive and data capture sub-units may be collectively grouped into a remote unit, or may be separated in some situations to provide stimuli in locations remote from where feedback information is received.

[0167] An example of a protocol that may be ut...

example 2

Group Reactive Training—Tactical Coaching Applications

[0170] A common practice in sports involving tactical patterns of play is to devise, learn and reproduce a range of tactical combinations, or “moves” for use in the competitive environment. In the background art this aspect of coaching revolves around manual methods. Players will learn a variety of tactical moves devised by themselves and the coach, and the player then chooses whether to “run” these moves at various times in the competitive situation.

[0171] The training and testing system of the present invention adds a new dimension to this aspect of sports training. At present, moves are rehearsed at training in a predictable manner. That is, the coach will tell players which move to rehearse, and the players will complete the sequence of actions. With the present invention, the coach can now add a “reactive element” to the rehearsal of team tactical maneuvers. Rather than running moves one at a time, the coach can devise a ...

example 3

Pacing and Race Feedback

[0175] The sports training and testing system of the invention may also be used to collate timing information and to provide immediate feedback to the athlete(s) on the progress of their performance. FIG. 7 illustrates the basic function of the system of the invention for athlete timing and pacing. In this example, the athlete (50) is performing a 400 m-sprint protocol, though the distance may be modified depending of what is desired event to be performed by the athlete. In this scenario, a starting gun (14b) that is connected to the control unit may be used to initiate timing at the start of the event. A reaction time touch pad (14a) may detect the first movement of the athlete in response to the gun, thus allowing assessment of the athlete's reaction time.

[0176] As the athlete runs around the track, timing information is collected at N intervals depending on the number and spacing of the remote units. It will be appreciated that the data unit(s) may be f...

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PUM

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Abstract

A sports training and testing apparatus for at least one athlete (50), said apparatus including a control unit (11) adapted to implement a predetermined protocol; a plurality of remote units (12) for providing a series of stimuli for said at least one athlete in accordance with the protocol; at least one sensor (14) for providing to said control unit feedback information associated with said at least one athlete's response to the stimuli; and a communications network (10) providing communications between the control unit and the plurality of remote units including said at least one sensor (14).

Description

BACKGROUND OF THE INVENTION [0001] 1. Field of the Invention [0002] This invention relates to sports training and testing methods, apparatus and system. [0003] This invention has particular, but not exclusive, application to sports training and testing methods, apparatus and system which finds utility in a wide range of sports including all football codes, athletics, snow and ice sports, tennis, hockey and any other sport where strength, fitness and / or agility are important. For illustrative purposes reference will be made to such human applications. However, it is to be understood that this invention could be used in other applications, such as the training and testing of animals, including horses and dogs. [0004] 2. Discussion of the Background Art [0005] The preparation of athletes (human, equine, canine or otherwise) involves a varying combination of optimising performance in a number of areas, such as follows: [0006] 1) Locomotive abilities including speed, acceleration, agilit...

Claims

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Application Information

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IPC IPC(8): A63F9/24A63B69/00A63B69/38G07C1/22
CPCA63B69/002A63B69/0024A63B69/0053G07C1/22A63B71/0686A63B2243/0066A63B69/38A63B71/0622A63B24/0075A63B2024/0025A63B2071/063A63B2220/13A63B2220/62A63B2220/801A63B2220/803A63B2225/10A63B2225/15A63B2225/50A63B2225/54A63B2225/74A63B71/03
Inventor DEUTSCH, MAKUSMOORE, DOUGLAS JOSEPH HUNTINGTON
Owner FUSION SPORT INT
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