Wagering game with player selection features
a player selection and game technology, applied in the field of game selection features for game players, can solve the problem of only having the possibility of second animation
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[0022]FIG. 1A is an example screenshot of primary display 1000 including example reel game (Multimedia Games' Good Luck Charm) with a mode selection zone 1508. FIGS. 1B-F are a sequence of example screenshots of the same primary game display, showing an example sequence of events depicting the features of the mode selection zone 1508. As will be further described below, a player selection in the mode selection zone causes a change of game function and graphic theme, highlighted by the animated changeover sequence shown. The sequence of events will be further described with respect to the flowcharts shown in FIGS. 2A and 2B.
[0023]FIG. 1G is another example game screenshot showing another theme change animation in progress, with the game mode changing to a cowboy theme based on selecting the horseshoe. Regarding the graphic objects on the depicted game screens in FIGS. 1A-G, these are best explained with respect to FIG. 1H, which shows a diagram of game screen 1000.
[0024]In the diagra...
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